Hello! I tried joining the discord but the invite is not working for me.
ebeohp
Creator of
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Maybe put a hints/help feature that guides player to try out the tools (whether you want the feature to spill all info or not, it keeps players on the game and pushes them to try each tool without feeling completely lost). So frustrated players can have more relief. And I've noticed that this feature has the opposite effect on less frustrated players, by motivating them to go like "oh, I dont want to use a lot of help, I can do this on my own" (If you want the feature to give hints for each level solution too...)
Hey so I guess itch doesn't like my message with a lot of words and images so I put it on a doc for you to read: https://docs.google.com/document/d/10DHiLrcP-SeeHw-p2tggL4Jk7eU_LtW-mbRkl4BZST4/...
I really liked the transitions. I didn't get through all the levels because the beginning levels were rather hard, especially with the movement. I feel like the jump heights differed too much when combined with different WASD keys. The running speed felt inconsistent. But if those were fixed to where I felt like I had more control of the character, they game would be pretty good. The designs were pretty unique and the features kept my attention. The difficulty was just too hard at the beginning though. It can be the greatest platformer there is as you slowly improve your game! Keep it up. :)
This game really kept my attention with the variety of different sound effects (because often for these type of games, its usually the same 'boing' over and over again which drives me insane eventually). I like the look and feeling of my game it was just aesthetically pleasing to me. The particle effects and different blocks on each level also really made the levels interesting and more playable. I think on level 2, the ball just exited the screen at the top right corner which is unfortunate but overall I thought it was pretty fun and I would personally play it over again because it was relaxing and fun. :) It's like a mini package of serotonin everytime I play it.
Hi, for the sound, I know it was supposed to be disturbing and honestly, I get jumpscared every second so haha I think you've achieved that. But it can be changed to be less repetitive or sounding less almost broken in a way without compromising the creepy/scary objective. I didn't understand what I needed to do in the game and I wasn't sure how to get out of the train thing. But it has a lot of potential and the concept makes me really curious! :)
I didn't quite understand how to do anything for the game unfortunately. I think it is mainly me not quite knowing how to use the tools and also not understanding what the game wants for me to do to solve the level. But it really makes me curious. Please put instructions or an example of how I should solve these levels using the different tools! It has a lot of potential!