Ahhh- see, I play the orphan background- so that's why it was happening to me.- it didn't effect me much though. I just rewound and did the campfire chat first so that I could do both. Thanks for fixing it!~
Eclipse_trap
Recent community posts
Damn...
I don't smoke, but I (see myself as) a budding videogame designer... And I've seen these road blocks.
* You start producing a game.
* You're having fun with it at first. Learning new things, facing new challenges
* That is... Until you reach a point.
* It could be a bug that you just can't fix. It could be life getting in the way. It could even just be... Motivation.
* You either stick with it, and suffer... Or you abandon it. Excuse it with anything to just put it off.
* Then the cycle resets... You start having fun with the project again, or head onto the next.
I've been working on a project... "Vs Bones". I've suffered and strived. I've succeeded and failed.
...While this may seem all negative, I strangely love it. I love working on "Vs Bones" when I do get the motivation. It is suffering, yes. But when you finally break through that block. The euphoria is honestly worth it in the end.
...Sorry this was kind of rant-ish, felt like I had to let it out.
TLDR: Videogame design can be suffering, and I love it. Love this game too, even if its a walking simulator (/silly)
Pre-strategy: 13 seconds, 7969 experience, 216 essence, 154.7k-ish shadows (153k-ish hearts, 11 bones, 119 eyes, 1268 flesh)
button skip (1= forest, 3 = darkness, 5 = heart): 11 seconds stats unknown, didn't check-
Butterfly clicks+button skip: 9 seconds 298 essence, 107 spirits (mis-click mid speedrun T~T), 155k-ish shadows (mostly the same except 1682 flesh
Here's the proof:
Hallo there 👋
Dropping in a day late (/silly) but I'm still here,
This has been quite fun, and is a welcome departure from the others. Though the story mode is short, it was fun. It's been a while, but I remember playing a CAT in one of the earlier games. So its fun to see more of what they do.
Also- ya' did the scenarios really well. It's a slow rise, then when it hits scenario 5 you can really feel that stressful spike.
I also find Enrich Flavor waving around a bunch of clip-boards to be quite adorable-
I had just short of 5000 points on that last scenario, roughly 4700 if I remember right- (Short term memory, /silly)
Use a rot13 translator to decode this post, this is to avoid spoilers for those that haven't finish the game
Qbrfa'g gur raqvat whfg srry... Nagvpyvznpgvp gb lbh nyy? Be vf vg whfg zr. Lbh unir guvf njrfbzr onggyr jvgu gur png nsgre lbh trg n FBHY. Gura bar bs gjb guvatf unccra. Lbh rvgure trg 'grezvangrq'. Be, jr qrsrng gur png. Naq bhe pubvpr qbrfa'g znggre vs jr rkrphgr be nofbyir gur png. Vg whfg tvirf n 'gunax lbh sbe cynlvat' fperra. V unq sha jvgu gur tnzr, ohg guvf raqvat whfg srryf... 'Oynu'. hasvavfurq. Yvxr gurer jnf ZRNAG gb or zber, ohg vg jnf whfg- guebja bhg orsber vg pbhyq or svavfurq
Wait- I got a message that... May or may not be intentional? Is this intended or have I tripped a debug message? (Rot13)
Lbh unir artbgvngrq na vzcbffvoyr qrny. Guvf pna arire unccra. Guvf zrffntr pna arire qvfcynl. V unir ab vqrn jung'f unccravat.
(Currently trying the NORMAL ending)
On the note of NORMAL, I have a theory of what our cargo is. (Rot 13)
Vf vg n fnir cbvag?.. Gur cvax tybj tvirf zr gung frafr.
Another wonderful point'n'click game, neat to see the little art bits for the characters. I love how each game has bits and pieces of similarity. But their very different in their own ways. ...If that makes sense-
and this is someone who doesn't really take interest in such a genre.
first time I got the 2nd ending, now I'm trying for the 3rd.
They're kinda short, but that actually makes them more enjoyable. They don't stay their welcome for too long in a single playthrough, whilst still having a decent amount of replayability.
Tiny bug I found, (Translated to rot13 for the minor spoilers):
Vs lbh urnq gb gur ivyyntr ng gur fgneg naq pyvpx gur qvare orsber gur qvnybthr cbcf hc, gur guvat gb vagrenpg jvgu vg jvyy cbc hc juvyfg gur qvnybthr vf fgvyy cynlvat sbe jura ln' tbg gurer
(Edit) Another side note (in rot 13);
Forir qbrfa'g tvir nal rkc sbe ybbxvat ng uvz
(Edit 2-4) Another tiny bug (rot 13):
Jura lbh trg gur ebbz jvgu Gryv nf n ohfvarff crefba, gur havdhr qvnybthr gung cbcf hc frrzf gb unir n zvf-glcr, nf gurer vf n fgenatr [20n3] flzoby
Nyfb, ng gur pbzzhavpngvba gbjre n fvzvyne guvat unccraf ng gur pbzchgvat rdhvczrag
Guvf unccraf ntnva vs lbh gnyx gb gur gbhtu yvmneq (Sbetbg gurve anzr- nsgre lbh'ir svtherq bhg gur pbzcbhaq, ohg orsber lbh tvir ure gur ybtf)
(edit 5): 'slightly' bigger spoilers, and a bug (rot 14): (qiffsbhzm cb hvs fcihs kvsfs W VOJSB'H pssb gvch, obr W vojsb'h pssb gssb og o zwnofr msh) Wt mci uc hc hvs forwc hcksf kwhv o vozt-twbwgvsr rwguiwgs (Bc gvokz) mci zsofb hvoh mcif rwguiwgs bssrg o twbwgvwbu hciqv, pih mci ofs ibopzs hc ogy tcf Fmob'g gvokz
(edit 6): MAJOR bug, MAJOR spoilers. (rot12): U'hq uzfqdmofqp iuft ftq tmzp, (fiuoq zai). Saffqz ftq dqmxufk xaipaiz rday Fqxu. Mzp U'hq pazq ftq baxufuomx qpgomfuaz ftuzs iuft ftq budmfq cgqqz xuwq- 4 fuyqe. Ngf U my efuxx gzmnxq fa ftq oazoxgeuaz rad sqffuzs naft
(edit 7, continuation of bug/spoiler above, (rot12)): U my mxea gzmnxq fa uzfqdmof iuft ftq omdsa, (Ur ftmf tme eayqftuzs fa pa iuft ftq efadkxuzq rad zadymx) euzoq U tmhqz'f bmeeqp ftmf bmdmyqfqd kqf. Mzp my gzmnxq pgq fa ftq rmof ftmf U pupz'f yqqf ftq budmfq cgqqz nqradq U saf ftq puesgueq fa sqf ftq yueeuaz rad ftq bmowmsq
(Edit 8, no major spoilers. Just conclusions (as of 1/11/2025 at-least). Along with a few ideas. Anything distorted/possibly slightly spoilery is in bold and rot 13): Despite the few bugs, this was a very fun experience, I wasn't too lost in the story. I had a few 'oh dear...' moments when I realized what was about to happen. And I was wrong about a few guesses, but they were solved only a little later in the story. And I love how most things are tied together. I loved the references, I think I got at least 2 of them- (Haqregnyr jvgu gur 'Vgf lbh', naq 'vgf fgvyy lbh' zveebe) and Metroid for... Obvious reasons.
Vg'q or uvynevbhf gb frr n frperg raqvat jurer lbh qb npghnyyl orpbzr Eulaa, ol trggvat rabhtu YC gb znk bhg nyy ure fxvyyf (V'z pheeragyl 7 cbvagf fubeg vs V pbaireg nyy zl KC)
Woah, I saw this on my little front page and went 'Hey, this looks like bookworm adventure- holy, I played that game LONG ago. Lemme check this out-'. So I did, and even seeing that its inspired by bookworm on the front page. Seeing it all laid out. It fills me with nostalgia. (And I haven't even tried the demo yet XD)