there's a path covered in bushes right before the boss fight that you have to backtrack and go to the left in order to find.
Edmango
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Unfortunately, this is a godot-based issue causing some PCs to be flagged. I've taken the steps to make this popup appear on the least amount of machines possible, however, until godot updates its system architecture on export to fix certain issues, you will have to make an exception for this game on your antivirus software in order to run it if you get this issue.
Please also make sure to only be downloading it from the itch.io page and not from any third party websites, there is no way to identify if it is a trojan or not on those sites.
Oh, whoops, yeah they have similar names, sorry about that! If you can provide me your email I can send you a code link, I'm not sure how to look up a customer's email from their itch account.
You could also send me a DM on my twitter and I could send it to you that way
https://x.com/Edmango_Legends
Please note to anyone else reading this that this that I won't be doing this all the time, and if I get many messages like this I will just not do it and you'll be out of luck.
I definitely agree with the placeholders and fixing the animations, it's on my to do list, but didn't make it for the initial release due to timeline and budget constraints. The initial sales are going really well and if they hold up though, that just means I will have the time to do the game right.
A pose mode was something I wanted to do but was put on haitus due to time constraints, so I'll look into that for the next chapter for sure.
Thank you for the comments and suggestions! I tried really hard to make the polish of the models and gui shine and am really proud of it.
I'm 50/50 on the sex scenes as of right now, I feel like it being a lategame reward would be really nice and help even out the experience, but I also fear that it would push the vibes over the edge of what I'm establishing.
An alternative I thought of was instead to make an nsfw animation or side game with actual sex in it, but I havent committed either way and am waiting for the release reception, so if enough people ask for it, it will be more likely to happen!
Haha you're right, I originally had some sketches for wolveon as a cat, but I wanted to make Catda a cat so that Moushley could make some mouse on cat jokes. I also wanted to make a dog of the state joke about wolveon too.
I could have made them both cats, but thought that it being a bit more diverse would be a little funnier.
I'm sorry to hear that!
Also this is how you would get your specs:
Find the “My Computer” icon on the computer's desktop or access it from the “Start” menu. Right-click the “My Computer” icon. From the menu, choose “Properties” down at the bottom. A window will come up which will provide some specsIf you're not able to do that, then no sweat, I'm just trying to get a better understanding of what devices can't run the game so I can make sure to explicitly list the specs for my next one (so that people don't accidentally buy it and can't play it!)
Sorry to hear that, please check out the comment thread a little below started by "TheLordOfCinder" there seems to be a few users suffering from instant crashes due to the way godot 4 renders and exports the game.
But you said it never gets past the loading screen? It might be that your device isn't powerful to run the game, can you tell me the specs of your device and the operating system you're using so I can double check if there's a different way to help make it run?
Hello to all users receiving this glitch. I've uploaded a build that's no longer in debug mode, and removes a function call that I believe was causing some glitches (titled BUGFIX_WINDOWS). Please let me know if it fixes the black screen error. If it does not, could you please let me know what kind of device you are using, if you're running it through a virtual machine, and, if the glitch does not immediately happen when you run the game, what steps you took in the game before it happened (that you can remember)
I'm very sorry this issue is avoiding my attempts to replicate it. I've got a feeling it must be a device specific issue since it's affecting such a small minority of users (that have reported) and I want to fix it if we can figure out why it's happening.
Please check out the comment thread a little below started by "TheLordOfCinder" there seems to be a few users suffering from instant crashes due to the way godot 4 renders and exports the game. Hopefully some of the suggestions there can be of help to you and I'm sorry that the game isn't working on your machine!
This is what my research has said to do, however, it requires command line stuff, which is weird and I'm not fully sure if this works properly:
- You can either go to a terminal and run
C:\path\to\game.exe --rendering-driver opengl3
- or create a shortcut (
.lnk
) and edit its properties to append--rendering-driver opengl3
to the path to the binary.
If that and updating your drivers still does not work, try this:
- Uninstall the “OpenCL™, OpenGL® and Vulkan® Compatibility Pack” and then attempt to run the software
If those attempts *still* do not work, then that means your hardware can't support the game and I would recommend requesting a refund for the game or attempting to run the game on a different device. Hopefully one of these suggestions helps!!
I've been researching into this specific issue since it's come up a few times and it appears to be a problem with the renderer godot 4 is using.
- here are a few options you can do to try to fix it
- Make sure your graphic drivers are up to date, and if they are not try to update them
- Run the game with the
--rendering-driver opengl3
flag to force Godot to use the old opengl3 drivers
- If you are running and older GPU or something like intel integrated graphics you may need to consider upgrading to a newer GPU
Those are the current recommended solutions as the issue has to do with the renderer and not coding specific issues on my end from the looks of things. Could you also let me know what the OS that you are running is and what graphics card you are using, that could help me isolate which users are more likely to get this issue
It sounds like the crash is an issue with how I'm loading the assets for the different rooms at runtime. I'm planning on restructuring how it instantiates objects into rooms so that it'll be a bit more streamlined, but knowing this puts it at a higher priority.
Thank you so much for giving me the details on what you tried and the device as well!
Here's a quote from the bonus section of the game (that you get if you unlock all 3 cheeses):
"The sex scenes were removed due to a desire to keep the focus honed into ENF and clothing damage."
But to elaborate a little more on that, I had trouble fitting it into the narrative in a way that felt good to me, without breaking consistency with the characters, and that didn't make people go "well why isn't there a sex scene for every ending" so instead it got changed into a sketch and added to the bonus pages.
Are you running the windows version, and can you delete the game files and redownload it from the page? If you were able to advance past it the first time, then something weird might have happened with the game files when you reached this room again since this is the first time I've seen this bug and haven't been able to replicate it
Tottaly valid criticisms, I wrote in the comments of LQ: Flirting in the forests that it was a remake, but didn't include it in the title image, or game itself, so it likely just flew over people's radars, even had a few people mentioned that they didn't realize it was one, so that checks out.
Someone once suggested to me to work on putting them together in a "definitive edition" but the way I stored the dialogue trees back then was way more annoying then I have now, so it'd be a LOT of text editing and a major pain to fix, which has led to me not doing so until I get enough motivation.
Though that is interesting to know that people are thinking that LQ ICE isn't a sequel, but also my fault for not branding it properly at a glance. I was going more for a "chronicles of X: [new title]" which is more of a book thing and less of a game thing.
Was there anything in the games that you have played that you really liked or disliked?
Discovered this game while looking for unconventional uses of the RPGMaker system and found myself pleasently suprised by the mechanics and implementation of combat system.
The RNG of the dice being used as movements on the board and used as numbers to hit foes felt like a really intuitive system, and the various values of different abilities having affects on combat or on the board felt really good.
The theming was simple and felt good for what it was, loved the humor of ("Why are you a fairy" - "The hell if I know, what kind of shit have you been watching/reading") and thought it was a fun abstraction of the mind of a creative as a person who went to school for game design himself.
Sad to see there's not more interaction or that more people haven't played this game (at least according to the number of comments), and I'm definitely looking forward to try out your other games to see just what other ideas you're throwing out into the world!
Glad you enjoyed it!
If you're okay with trying to parse the quest format (read the posts with images and text and skip over the other ones) you can find the other parts linked here on the wiki page:
https://questden.org/wiki/Catalyst
There is not currently a third option, that appears to be a bug, thanks for catching it. There USED to be one in the past but I thought that I removed it since I wasnt able to finish all the art and writing that was needed for that scene and it got a bit darker.
You're not doing anything wrong. thank you for the report.