peak tbh, i like the funny numbers :3
eeveelover64
Recent community posts
after playing the game thoroughly, front-to-back, i can confidently say this is a very nice experience and pac-man like game! :]
HOWEVER!
there is a HUGE BUG regarding some levels (mainly 9 and 12) regarding the object count and sound driver, i thought it was due to me not moving, but it turns out that, due to the song in question being used, it causes it to be on a VERY STRICT TIME LIMIT before the game either crashes, or kicks you back to the title screen before some objects can be collected to prevent the crash or just to die on purpose to force the level to reset before it can crash or in this case, perform random pauses and un-pauses to actually continue, in level 12 its near-impossible to do the death strat w/o doing some arbitrary pausing and unpausing ritual in order to beat the level, i spent the better half of 10-12 minutes trying to actually beat the level with savestates to beat it, and when the object count was low it finally let me beat the level normally, now it could've been the emulator i was using (visual boy advance) but im not sure, PLEASE do some more testing next time so i don't have to suffer like that! below is an attachment of what i was talking about and an image vba spat out when play thru level 12
i liked the demo, it was pretty good! :]
what i didn't like, however, is the abrupt pause in "too gentle" (im assuming you couldn't get some voice work done for the "im gonna getcha" part) the camera movements being too fast/too much when hitting notes (both sides), maybe tone it down a bit?
also what was "hungry" for? (in the files)