Thank you for the feedback! For the bone levitation, it's set up right now where the bones only levitate when they are in the range of the cursor but I agree that can be frustrating when they fall out of range if you move too fast. I think I will either make the range more defined with a clear circle or make it so that bones stay affected as long as they started inside the range and there is still mana left. I'll also add in the spacebar for jumping and hopefully clean up some physics issues before the final release!
Jake Gollub
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A member registered Dec 07, 2020 · View creator page →
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A puzzle platformer tampering in dark sided stuff
Platformer
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Enter the world of Astra Lumaria through a virtual simulation of the planet and its basic functions.
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Escape the monster infested sewers and return to the surface with your life
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Help a resident area 51 alien escape the lab through their sleep!
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