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EightSeven

7
Posts
A member registered Jan 24, 2024

Recent community posts

I considered the Dancer trait as well. It'll make regular encounters go faster for sure, but it's rather vulnerable to maze. If Familiar and Ranger are placed in front there's no backup at all.

Therefore, I prefer the initial setup as it's 'maze-proof'.

I've also taken a shot at a 'true' infinite build and the following is the best I can come up with. (No Duelist or Crow required!)

- Dragoon (Fractured:Prospector/Aspire/Mirroring x2)

- Dragoon (Fractured:Prospector/Aspire/Mirroring x2)

- Obelisk

- Reaper (Adaptive)

- Familiar (Adaptive)

- Ranger (Fractured:Dragoon/Aspire/Charging x2)

Two free slots at your choice.

Artificer can be used to enhance Reaper and Dragoon further, but it's not mandatory.

In practice it will look like this:

'Relic of the visage' was quite interesting.

Let's do this again. Flawless relic clear, but with the actual highest corruption this time.

(Though the modifiers are the same as the 3.92 ?)

Done. Flawless relic clear with highest corruption.

The Aspire/Familiar synergy is absolutely broken.

I really enjoyed this game. Incarnator and Paladin are indeed OP, but it's possible to get a perfect run without them, as seen here: