I understand, it's still a good game.
I think that was a mistake in the translation. I was able to run out of the picture with the character on the right. I'd have to look for that spot again.
It really is a great adaptation of Castlevania. Of course there are some interruptions due to the music on the CD32. Nevertheless, it's good that you can change tracks at any time. The only point of criticism is the score display at the end of the level. It doesn't have the quality of the game and that you can run out of the picture on the right in level 2. But otherwise you've done a damn good job.
Well, the game is not bad, in fact I think the idea is pretty cool. Unfortunately, it is currently very instalbil for me. I use an A1200 with TF1260 with Rev.6 and OS 3.2.2.1. When I start it from the hard drive, it crashes right away. I can play it from the ADF for a few minutes, then the same thing happens.
Really great, it plays great. I'm looking forward to the finished game. Such a title was missing on the Amiga. It's got everything I'm looking for. Will you be able to save on the CD32 version and will there be music from CD on the CD32 version?
The only criticism is that I don't like the sound stack. There is still room for improvement. But that's also the only thing I can criticize so far.
I know Castlevania Chronicles, of course. I even played it on the PS1 back then. My favorite part is Symphony of Night. I think their AGA version looks even better than Chroinicles. Well maybe this is possible with the CDA tracks in the future. The CD32 even offers the possibility to save game saves in the NVRam. Earok is an expert in this area. He could certainly help.
I hope they finish the project, a good Castlevania port is missing from the Amiga.