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elikfriend

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A member registered Nov 06, 2018 · View creator page →

Creator of

Recent community posts

I'm sorry, I meant "interact". Since I had no time to play the build (I'm not the coder for the game, I wrote music and most of the script) I thought it was clicking, ahah.

The hint is on the picture

We had no time to recode some of the unintuitive gameplay elements - basically you gotta click the picture there and read the text that appears. And to save you some trouble figuring it out later - at the last level you are actually supposed to guard the HI button so instead of avoiding the phrases you have to catch them now. Thank you for checking out our game! We, unfortunately, ran out of time and had some content and quality of life changes ready but just had no time to add them and playtest. I hope we'll be able to shape the game to our original vision in the nearest future and update it!

I really liked this game! It has a straightforward objective and several simple mechanics that give you a set of tools to overcome your "obstacles" - guards. This allows the player to learn it quickly and just enjoy playing right away. Fun game!

Great idea! I love how different artstyles and color palettes together create a bit chaotic but very charming piece. Really does look like a fun group photo with everyone showing their personality!

I'm on Mac and the game opens the console but doesn't launch, unfortunately.

Eating mushrooms with Onna could only be topped by eating mushrooms with Onna and Hugo! (I guess Ray could join in too, hmph...)

I really loved the characters, art and overall atmosphere in this game! It's amazing how well written interactions between characters in a situation of emergency can make you so invested into what's happening. Was very immersive to me!

I really loved the characters, art and overall atmosphere in this game! It's amazing how well written interactions between characters in a situation of emergency can make you so invested into what's happening. Was very immersive to me! Definitely my favorite among the jam games I've tried so far.

Also, it isn't really a big deal but there are some typos here and there and the street becomes clean after you see it covered in mold. You're probably aware of that and are already working on fixing it though, haha.

Thank you for the kind words. I'm planning on fixing a few typos, expanding and polishing the game a bit so if you have any improvements to suggest I'd be happy to hear you out!

The game reproduces the feeling of helplessness and isolation when you're overwhelmed by paranoid thoughts well. I especially liked the girlfriend route because it really played on my emotions.

The game reproduces the feeling of helplessness and isolation when you're overwhelmed by paranoid thoughts well. I especially liked the girlfriend route because it really played on my emotions.

The concept is great and the execution is really good! In other words, I loved your story and how you presented it. You managed to keep the pacing well. Different aspects of the game compliment each other, really creating a tangible atmosphere. The only thing that I didn't like was the same sound effect repeating for the other character's speech. It got pretty distracting quickly and I'd prefer it if the sound was varied, shorter or just very quiet by default (not sure which would be a better choice). Other than that - solid story told well!

The concept is great and the execution is really good! In other words, I loved your story and how you presented it. You managed to keep the pacing well. Different aspects of the game compliment each other, really creating a tangible atmosphere. The only thing that I didn't like was the same sound effect repeating for the other character's speech. It got pretty distracting quickly and I'd prefer it if the sound was varied, shorter or just very quiet by default (not sure which would be a better choice). Other than that - solid story told well!

I want to share my thoughts on the game but mind worm recently installed by my employer my love for the company I work for forbids me to break the non-disclosure agreement. Have a jolly good day!

I want to share my thoughts on the game but a mind worm recently installed by my employer my love for the company I work for forbids me to break the non-disclosure agreement. Have a jolly good day!

Your light and effective sense of humor MAKES it! Adorable lil' comedy. Now I'll go cry with a smile because of the ending thought being so truuuuuuuue sometimes. (I'm not gonna actually cry, don't worry. I am smiling though!)

It's more funny than scary BUT that's not a bad thing! I honestly enjoyed it!

Your light and effective sense of humor MAKES it! Adorable lil' comedy. Now I'll go cry with a smile because of the ending thought being so truuuuuuuue sometimes. (I'm not gonna actually cry, don't worry. I am smiling though!)

It's more funny than scary BUT that's not a bad thing! I honestly enjoyed it!

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This game is all about good humour, original mechanics that are being twisted and used in creative ways, good story that actually has meaning in it. It is indeed a project that had a lot of love and thought put in it. Thank you so much for this lovely, lovely game, AP Thompson!

Aiband community · Created a new topic Controls?

Hello, I downloaded your project on my windows computer but the problem is: I can move around with arrow keys but it seems that other controls are not available to me or I just can't find them.  And I couldn't find the controls anywhere - not here, nor on github.

I don't know why but the game ended after I entered the door to the right in the club. I didn't bring any band members together. Strange.