Oh nice!
DL when?
Emiko Hosokawa
Creator of
Recent community posts
I have heard accounts of religion (especially Christianity and Islam) getting persecuted there pretty often.
Some of them even said that Christian media (such as Bibles and literature) are confiscated / gone out of circulation.
I am worried if they are gonna target mass media like video games and / or TV series featuring such religious themes or not.
Well, actually, to submit a game to Steam requires a very steep fee which I cannot afford.
Plus, preparing more assets for Steam pages is simply tedious for me though...
And please, itch.io REALLY needs to add a geoblocking feature for game developers, in order to keep them safe from regions where the content of their game (s) are considered illegal / offensive.
Actually, another concern is this:
IIRC China also practices the censorship of any media that are "historically inaccurate", based on some articles that I might have read. The "history inaccuracy" thing might again target the content of my game, which heavily features a (Christianized) Titanic alternate history theory as the focus (the theory states that the Devil (again, the Christian depiction of the entity) sunk the ship by jinxing it to its demise) (maybe I am wrong as the censorship of "historically inaccurate" media might only target those that depict Chinese history).
This, coupled with the religious content in my game, might even land me in more trouble IMHO.
It is better to have geoblocking features for such games (like mine) in order to keep me and those devs who make games with similar content safer from those issues.
I am making a game with heavy (and I mean HEAVY) Christian references / themes, and what makes me feel concerned the most is the distribution of the game (and probably my other works as well) in China. As far as I know, China is notorious for the persecution of Christians and even went as far as censoring Christian media (these articles might give you an insight: https://www.christianitytoday.com/ct/2021/december-web-only/chinese-christian-in... https://premierchristian.news/en/news/article/censors-ban-the-word-christ-from-t...).
I'm afraid that if I distribute my works there I would land myself in big trouble, with dozens (or even hundreds) of hitmen hired by the Chinese government targeting me and wants me dead (similar to Salman Rushdie's controversy revolving his most popular work, The Satanic Verses).
Because of this, I want itch.io to have a specialized geoblocking feature that can allow developers to geoblock their games in any regions that the developer wants their games to be not available in (with a list of countries that the dev can choose from in order to make their game inaccessible in those regions), in order to minimize the chance of a developer getting troubles within certain countries because of their content.
Can you please add this ASAP for the sake of many other devs who make games with content that might be insulting to people of some nations?
Thanks in advance!
No... What I mean is actually using my Fumo-inspired template to "recontrust" your spritesheet assets to make them look closer to the original...
However, some characters can I can exclude / add in my remaster:
- ZUN (exclude)
- Ellen (PoDD) (add)
- Kana Anaberal (add)
- Rikako Asakura (in fact this one would use a slightly different palette to differentiate it with the Rikako sprites I will use in my Touhou / Seihou fangame) (add)
- Yumemi Okazaki (same as above) (add)
- Sariel (same as above) (add)
- Yuuka (PC-98 / Seihou + Pajamas)
And possibly many more extras (possibly including characters from Seihou Project (since that series is often stated to be Touhou's sister counterpart due to how ZUN was involved in the creation of the first 2 Seihou games).
Hope you understand this...
I think a solution to this is to add an English support forum...
Not much game devs online here on itch.io speak / understand Italian (at least the ones who made games with the most views / downloads...)
Even though your English might be NG (not good), still I can help you on handling MIRE support since due to I am a (mostly) skilled RPG Maker user (aside from that JS / Ruby BS from official RM versions but I am kind of efficient in Lua)...
Hope this helps...