You are free to make a demo/variation/remix of it though, following the theme that is announced at the start, and during the jam.
end3r
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We're in the last days of collecting the data as part of the Gamedev.js Survey, aka State of Web Game Development 2024.
If you haven't submitted the form yet, please go ahead and do it before December 20th:
https://gamedevjs.com/survey-2024-form
Thanks to OP Guild we'll be giving away 10 × $50 via PayPal to random participants who will leave their email addresses at the very end of the form, which is entirely optional. Results will be published in January, thanks!
This question was suppose to have more options so you could pick roles based on the engines used and be assigned to given channels, but it's clearly unfinished, sorry about that. It was entirely optional though, so you could absolutely ignore it when joining.
That said, I've turned off the onboarding and will bring it back when it's ready.
And yes, you can use RPG Maker with the web export just fine.
The Jam is part of the Gamedev.js community which started in 2013 with local meetups, and then had workshops/hackathons, newsletter, and much more. It's a brand, and won't be changed, but maybe a little background will clear things for you.
The first Jam was organized in 2020, but there's older event I'm organizing - js13kGames competition, the first edition was held in 2012. This is a difficult and challenging compo where you have to squeeze your entry into a 13 kilobyte zip package, which not even experienced JavaScript developers can do well. That's why the idea for something more open, without any limitations, and so "anything that works on the web fits" in Gamedev.js Jam, even if you exported from Unity and never even seen JavaScript.
Still, the core of the whole thing is JavaScript, and we promote JavaScript games, it's just that anyonoe can participate in the hope of convincing those who use Unity export to see there are really cool games made with engines like Phaser which works way better and faster on the web.
Join our Discord to ask questions, find teammates, look for feedback, or casually chat with fellow devs.
We have a dedicated #gamejam-👾 channel, but feel free to look around and engage in other places as well!
Subscribe to the Gamedev.js Weekly newsletter is you haven't already to receive regular updates about all things web game development every Friday right into your inbox.
Overall winners were announced yesterday, and you all received a message about it already, but dropping it here as well for anyone who somehow missed it:
Read through the announcement blog post, check out the detailed results, and share the good news on Twitter.
Congrats once again and thank you for joining!
From what I've seen there were some discussions about it. Feel free to join our Discord (if you haven't already) and share your idea in the #OPGames channel, would be awesome to see what you're working on!