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EnderCal1012

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A member registered Sep 29, 2022 · View creator page →

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I may be a mad man, but I'm a jack of serval trades. More importantly a mad man. I'm also the guy who codes in C on MS-DOS on Wii. Glad you enjoyed, I really brought my all out on this one.

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Glad you loved it and yes I used a Nintendo DS to make music. That particular DAW is called NitroTracker. It's a homebrew software so you need to mod your DS to use it. I recorded the audio separately so the timings are off in the video but it actually works. I based my music off stuff from the late 90's to early 2000's. (And yes 3 DAWs went into making this.)

I'm glad you liked it! I honestly had my doubts at first but it ended up pretty good. I drew the cover myself. It shows a Nekomimi with an overlay of a PS2 Breakdown. (I call it Mental PS2 Breakdown.) This was based on the Toonami Intro for Evangelion if you wanna check it out.

thanks! I make a ton of other stuff on my channel if you wanna check it out too! I usually make more jungleish music a lot.

glad you liked it! I thought maybe since it's a digital world I would show off what my world actually looks like.

Glad you enjoyed! The DS DAW is called NitroTracker, you'll need to mod your DS to use it, but I wanted to really show anyone can make music out of anything.

yeah I know I stayed up way past my bed time when Toonami kicks. Btw, the DS DAW is called NitroTracker. It's a homebrew software so you'll need to mod your DS to use it, but it's pretty cool to check out.

thanks for listening! My DS was running a homebrew called NitroTracker if you wanna mod a DS and check it out too.

Glad you liked it. The DS DAW is called NitroTracker btw. It's a homebrew so you'll have to mod your DS to use it but I thought it would be cool to make music out of anything lol.

The fact I was playing this at 1 AM and the game reflected that in real time was amazing. Actual late night streaming with the mods.

Game was short but an absolute BOMB! Especially the vast amount of graphics options too. This game was super fun to play especially since you get more and more new game+ modes. Spoilers alert!








Refuse at the end.

So, when your building a ROM, it supports any GB emulator. But if you build it for web ports like in itch.io, it gives controller support on Consoles, and touch support for mobile phones. It also has keyboard support but you already knew that. All you gotta is build the web port like normal.

Did you use GB studio for this? the web version also supports mobile too by adding touchscreen controls. Just a heads up from one dev to another!

Goated Dungeon Crawler.

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Great game. Only thing that bugged me was the movement. I often got stuck or snagged on a lot of turns and somehow managed to get completely turned around a few times. But yeah a solid 4/5. I like how it actually saves the photos you take.

If I learn the SDK's I could make this a real DS game. At the moment I can only make a 2D version but still a real DS game.

That's quite alright. I already beat it so I wouldn't mind mind resetting. Hopefully this won't effect future games. Keep up the good work really love this series!

Hey Leef 6010! Love this whole series so far it's become one of my favorite JRPG style games. One little issue though, My save data from an earlier version of the game became obsolete but not corrupted. I tried to hex edit the saves and noticed the saving system was completely different. If there's anyway I could get my old saves back that would be nice but I already beat the game so I wouldn't mind resetting.

I unlocked all 4 endings. The alien ending, the child soldier ending, the delusional ending, and the Johann ending. They all appear to end the same way so there is no cannon ending as of now.

I'll look into it. Thanks.

I cant quite put my finger on which episode it was. Do you remember the name of the episode?

I think this this did actually happen canonically but I'm not sure.

Beat this game in under 30 minutes. I even found the secret free WI-FI app in the recycle bin. Not sure what it does. Also nice detail adding the mono and data folders aka: The games data folders.

ok :) I'm almost always free so I'll be ready.

It may be a little late, but can I help out? I'm pretty good at art.

that would wise. try to get support.

Glad you liked it. we probably should've made button hints for combat. The dark room was also the bugged room you couldn't progress through so sorry to say but you wouldn't have beaten it regardless but we'll fix it post jam. Stay tuned. Survive the illusions.

I see what you mean. We may be able to tweak that but we'll do some experiments with it.

Hello! This is EnderCal from C-Shrimp. Addressing some of your questions, "Pills - do they decrease which mobs spawn or how many of them around?" So the way it works is, when you take the pills, it throws more easier enemies at you like the shady blue man (Hat Man),  and when you drop sanity it throws in tougher ones like the ghost (Abysmal Grave), and the skeleton (Grey Matter). "Monsters not always attacking." So we made the enemies 2D sprites and didn't make a back side so they tend run from you. I also had this problem when I wanted to fight Grey Matter. (Still never won. 😔) The sound effects definitely need reworking as you said. And I agree when you say the bow is too fast we will fix that. And we'll fix the main issue of not progressing. Glad you enjoyed and stay tuned to finish survivng the illusions.

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We have a couple a ideas for making the combat a bit harder. we could try switching up the attacks like Grey Matter (the big tall grey dude.) we'll take some notes on this. thanks for playing and we hope to make it better. :)

I fealt the same way about the bow too. we might make it go a bit slower. Glad you enjoyed. :)

Yeah sorry about that, it kinda bugged out on us last minute. We apologize that we couldn't fix this in time but we hope to fix this post jam. I see what you mean about the combat needing balancing. We hope to fine tune things like theses as well. Glad you enjoyed.

that toilet do be boxin tho

Well, I'm glad you like it and I must say, your game about jumping time lines seems cool. Can't wait to play it. :)

Glad you liked it. I guess our tutorial level wasn't too clear on how battles work. You may have come across a bug in level 3 or so to where you cannot continue. We apologize as we couldn't fix it in time.

yes we know, there is no transition there. a bug we hope to fix post jam :( 

overall, im glad you enjoyed our game.

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I just added you. I'm also a music composer if you wanna talk about that. Looking forward to working with you :)

I can do pixel art. I'm not good at C# though sorry :/

Nice Sword Art Online refrence in the description. Good anime loved it.