Thanks for giving the game a try. :D I'm definitely seeing how the lack of a clear goal and lack of direction is negatively affecting the experience of the game. The quiz mechanic has also been really problematic during the first few beta tests, I will probably change how that works entirely. I'm with you 100% on making better mechanics adding more complexity and clearer tutorials. To be honest, I mostly just wanted people to experience the character's weekend events. Perhaps I should try to do a better job at directing the players towards that.
The homeroom dialogue something planned to vary everyday, unfortunately I wasn't able to add all that dialogue in time before the deadline and I was stuck with the Day 1 dialogue repeating over and over, so that was basically what you were seeing.
Although, after you pointed it out, the thought of Rigel tripping over the principal every single day is fricking hilarious XD
I absolutely loved your commentary near the end though. On my end, there's definitely a lot to learn from tragic tales of Mr. Sensei XD.
Super appreciated the feedback, Thank you Beregon :)
Eskrimacy Games
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I agree. In retrospect, I am starting to see that my game is missing certain important elements in a gameplay loop. My aim for simplicity seems to have overlooked a proper end goal and it breeds boredom pretty quickly. I originally planned it to have some education quiz mechanics but refrained from doing so because a simple slip up would end up breaking rule #18 and I was too afraid of risking that. After the contest, I have plans of revamping the mechanics to something more fun to play, maybe even take inspiration from other "simulator" games.
That said, I wanna say thanks for the feedback. :)
I'm looking forward to make big changes after the contest is over.
The Demo is out! Take a peek at the world of Trinity and it's colorful inhabitants!
Follow the stories of Yuki, Julian, Karl and the rest of the Couronne Household
as they discover the hard truths of the past and overcome challenging adversaries,
including the world's most dangerous criminal.
Begin your journey with them!
Download now at https://ventusround.itch.io/brothers-of-trinity
Watch the trailer here:
Developed by Ventus Round
Character Art by Nick Beja
Pixel Art by Aka Mushie