Awesome score attack. Definitely a cool math game I would get the class competitive about while masquerading as faux-learning.
etanks
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I also made an RPG, a very simple dungeon with characters with the stock standard RPG Maker MV character creator, but then a secret...
I loved this game from a planning perspective, the limited scope helped me to keep the pacing consistent and fit everything I wanted to into the project. If there's something I dislike, I think my music selection from a popular jrpg series carries it a bit, but the tracks are also all bangers. I learned a lot of small tricks that I can implement into larger projects, so I consider this jam a huge personal milestone.
I really like it! A bite sized dream like exploration that balances its unsettling vibes without becoming overbearing.
The use of a clock as the UI element gave "I'm late for class" feelings which is perfect considering it's such a common dream archetype.
At a certain point, the wandering became a bit tricky to know where to go. However, that was a perfectly valid way of expressing the surreal setting, which was established very well with your use of blended tilesets. Great job!