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(+1)

I really like it! A bite sized dream like exploration that balances its unsettling vibes without becoming overbearing.

The use of a clock as the UI element gave "I'm late for class" feelings  which is perfect considering it's such a common dream archetype.

At a certain point, the wandering became a bit tricky to know where to go. However, that was a perfectly valid way of expressing the surreal setting, which was established very well with your use of blended tilesets. Great job! 

(+1)

Thank you, I’m glad you enjoyed wandering around! If I had a little bit more time I would’ve liked to have added some more UI around the clock, but it’s one of the many sacrifices that had to be made so I could finish the project.