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evrim.zone

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A member registered Apr 30, 2017 · View creator page →

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That's odd that it's still giving a quota error, could you tell me which platform you're playing on?

This has now been fixed and save files are significantly smaller. Hopefully no crash should be due to saving/loading anymore!

Oh man, this is extremely helpful! It looks like the save files are too large for the browsers. I will have to fix this asap, than you so much!

It's possible it got fixed as I'm actively working through outstanding bugs. The language I'm using does indeed 'stop it all' whenever it comes to certain basic cases like subtracting numbers incorrectly—can be a pain...


Calendar based failures can be due to the reporting system, although I can't tell right now what went wrong.


I'm glad it's gone though! Thanks a lot for the report.

I'll take a look at the code and see what might be causing the crash. Could you provide a bit more in details on what you were up to before the crash? Does it happen after you reload, or does it immediately crash as you reload?

Fullscreen is now enabled, and there's also a downloadable version for Windows which you can fullscreen in!

The houses actually do that already! You should see that some of them have one level, and the others two. The two-story ones consume twice as much energy, and are upgraded when the city decides to improve that block multiple times.

Thanks! Fullscreen is coming, itch has a button for it but it covers the game's interface...

Hahaha, thank you! Humping came incidentally when I was playing with the skeletons, decided to keep it.

Cheers!

Sadly the game froze after I tried to hold left. I may have held right *and* left simultaneously, not sure why!