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Eyan11

16
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A member registered Aug 12, 2022 · View creator page →

Creator of

Recent community posts

Thank you!

Thanks!

Didn't expect this game to be so fun, I got a high score of 34300. The music is phenomenal and even though the game felt unfair or too chaotic at times it added to the fun, great game! My one suggestion is to track the player's high score.

I like the sound effects, music, and art. Although your game is very short, it is also extremely polished and professional looking, great job!

Thanks for the feedback! I'd say the card aspect fits well into the magician theme we were going for but I agree that it is only there to fit the "special object" requirement rather than inspiring the gameplay. 

Thank you!

Thank you, I enjoyed playing your game as well!

Thanks for playing!

Thanks for playing! I'll definitely update the game in the near future with more and better puzzles.

Glad you liked it, thanks for taking the time to play it and give feedback!

I like the music and your implementation of the theme by only being able to use one card at a time. My main suggestion would be more enemy variety. But the end product is amazing for the time period and being the only developer, great job!

The drawing mechanic is fun and unique, I like the music and how it changes when you engage with enemies, and it's also nice how time slows done when you do the drawing mechanic. My only criticism is that the drawing system took me a bit to figure out but once I figured it out it was great. You guys did a great job in such a short time!

I really enjoyed your teams game, it really excels in the gameplay department and is easily the most fun game from the jam. The music was also very good and fit the maps well, I also like how the music changes in the main menu. I also really liked the spin item because it was unique and really caught me off guard the first time I saw it. Drifting is also implemented well and is satisfying once you get it down. The maps were nicely themed, I especially like the first map because of the track layout, music, and the falling leaves. Overall your game was amazing and your team did a great job. My only suggestions are to make the camera/collisions smoother because sometimes the camera would jitter, especially in the third map. I also suggest making the finish line more obvious in the first and third map.

Played through the whole game and even though I don't play these types of games I really enjoyed it. The environment, lighting, and skyboxes looked spectacular. The voice acting was amazing and made the game more engaging than just reading. The music was phenomenal, it fit the game and environments well and I also liked how the music transitioned between areas. The camera was super smooth and made the game feel great. And of course the story was unique and interesting and even though I probably got some scrolls out of order, it didn't hinder the story or ruin anything. Some other features like the UI for the book and scrolls, and the little jiggle when you interact with items were great too. Overall great game guys, the only thing I would suggest is making the gameplay a bit more interactive. Maybe a mechanic where you can cast spells to complete some of the objectives like making the potion, removing the spell around the statue or freeing the blue soul thing.

Cool game, the level designs are really good and I also like how the names of the levels are hints.

Just finished the game and the gameplay was super fun, I liked how it encouraged you to combo the sword throw and melee because by themselves they were weak, but together they did a lot more damage. The difficulty was perfect and the overall balancing was also very spot on. Also their was a lot of polish and everything felt complete. You guys did a great job!