Hi there! Running in the game was disabled to make certain aspects of the game more tense and scary (otherwise it would be too easy to circumvent them).
Josh "Faelim" Grand
Creator of
Recent community posts
Hi there! I' sorry about that - the same thing has been brought up on our Ludum Dare page by a few folks, so we're aware of the issue. The control scheme is as it is because we had developed the game with the side intent of it being playable on the Winnitron, which carries with it some unusual mappings. We didn't have time to make more dynamic mappings prior to releasing the game for LD though, so that's why they're that way.
Haha, I felt silly because I had to download my own game to help troubleshoot. (I haven't actually touched it in years)
So, a couple questions, to clarify...
1. You're able to open the menu with "X" or "Escape" or by right-clicking, correct? If so, can you get to the "Equip" option without problems?
2. Do you have one of the following items: Fedora, Black Coat, or Flower Dress? Just checking as those are the only equippable items. If so, you should be able to equip via the Equip menu by selecting what body part to equip to, and then selecting what you'd like to equip.
I hope this helps, I'm not entirely sure what the specific issue is, so not sure what directly to recommend. Let me know if you still need help!
Hi there -- at the time we released "Hope, Abandoned" to play on Itch a couple years ago, RPG Maker MV didn't have an option that allowed us to build for Linux. While it has since gained that ability in the past year, I've been debating if I wanted to go back and try a Linux build, and I'm just unsure at this juncture as we don't have a Linux setup to test it out in.
I'm giving it some consideration, though just don't have the available time right now to do so. If that changes, I'll reply to your comment once again to give you the heads up. In the meantime though, I apologize that the Windows and Mac builds are the only way to reliably play.
Hey, thanks for playing! It actually wasn't a softlock to go to the right -- the trigger that allows you to go through the vent is only enabled after you attempt to leave the room for the first time (which is when you first encounter the monster). And yeeeaaahh, we realized a bit after the fact that being able to recognize the messed up photos was kinda confusing, haha. That said, we've seen some comedy gold responses to how it was confusing, so ultimately worth it, in a way.
Hope you enjoyed it!
Hey, sorry about that! There's actually no ability to Dash in the game, else it would make the chase scenes too easy. There's a different way to get through the room, but you'll need to look around. I'm hoping to release an update to the game within a few days to remove any references to Dash so that it doesn't confuse folks.