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Faison

7
Posts
1
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1
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A member registered Apr 04, 2016

Recent community posts

Programmer art for animations is some tough work: Programmer Art is Hard When You Can’t Draw

Small progress update: Wall Collisions and Some Data Refactoring

More progress (feels like I'm actually doing things!): Keyboard movement and "Good enough" collision detection/correction

Here's my next day of progress: "Draw Order for Sprite Rending is Nuts"

First Post: Jamuary Start and Initial Render Engine Progress

Hey all,

I'm working on a 2D SNES-style RPG. I don't have a title or story figured out yet, but I am working on the engine. Here are some details:

  • It's an HTML5, 2d canvas based engine
  • I'm using tiles that are 32x32
  • I've never made anything to this scale before

I'm making progress summary posts on my website and will make sure to include links here. Otherwise, I'll also add details, answer any questions, and just use this for anything else that I feel doesn't make sense in my summary posts.

Good luck and have fun!

Hi @ifman1, I hope your progress is going well and I look forward to screenshots :D

I'm working on a SNES-style 2d RPG and will start a thread on it very shortly. So you'll be able to see screenshots and progress in that thread.