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Fallible Things

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A member registered Oct 27, 2022 · View creator page →

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I said this elsewhere but I was very tickled by this entry and glad it was the first one across the line. It’s very easy when drawing up something like pretentious jam to have an idea of what “high-minded” submissions you “expect”. This turning up early left me feeling at first disrespected (a meme picrew, in my artsy fartsy jam? ugh!), then turning inward on that feeling, then remembering what the point of it all is. The write-up only confirming this! Thanks again for submitting to pretentious jam :)

Great to see a small poem on the frustration of making things. The cycle of a blank page. Love the use of different volumes-in-the-taking-up-space-sense of letters and words :)

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It’s fine! I’m just not used to platformers and it took me a while to work out what I needed to do, mostly because I had misinterpreted the step-flame tiles. I thought they were on a timer, not that they switched to flames after being stepped off.

I’m glad it worked as a call-to-action!

A beautiful little game! An interesting meditation on what we leave behind, discursively.

A wonderful platformer! Lots of use of established mechanics and done so in really effective sequence. Narrative wise, a lovely, short subversion of platformer storytelling - the call being empty, an antagonist and catharsis absent. Thanks for participating in pretentious jam :) as an aside, I was stuck on the last level for 20 minutes.

Art building :)

Hi, I’m disqualifying this game a second time because it’s already been submitted to a lot of game jams. Please don’t keep submitting it.

Hey this is incredible. Kissed fish!

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This submission, how it made me feel, and the context given all tickles me. Congrats for first across the line on submission, and thank you for participating.

Pretentious Jam community · Created a new topic Icebreakers

Toward an social phenomena of artistic intent; welcome to pretentious jam. Please share here, if you so wish, two or more answers to the following:

  • What you want to make?
  • What text (i.e. any media, fiction or not) that you want to draw from?
  • What mediums or tools you want to use and why?
  • Why are you scared of participating?
  • What is art (not a medium or a strict definition or a single piece; what is the concept?)
  • What is not art (not a medium or a strict definition or a single piece; how can something not be art?)
  • Who is an artist/group of artists (any medium) you like? How do they influence you?
  • ?

None of these need to be commitments. Welcome :)

This is Brecht. She’s perfect

A really cool clicker game! I felt melancholy at parts, especially when it got to introducing humans into the equation. I felt like I didn’t want to add more than a few. It felt like I was introducing exploitation into a ecosystem I was developing. I felt sad in a way too when the multiplier on my dolphin tuner left me unable to manually make combos anymore. And in sacrificing the trees as a resource to the synth and defrags too.

Clicker games usually leave me feeling dissociative, but this one left me feeling reflective. Thank you for making it!