Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Fenris

6
Posts
17
Following
A member registered May 23, 2021 · View creator page →

Recent community posts

Cool to see I was close, and honestly the big, dumb, constantly hungry guy whos constantly thinking of food to a point of automatically labelling what he sees as food is probably my favorite pred type so now I'm even more excited to see what you have planned with that

Bit late to saying this, but this is a very good update! Jeremy looks really hot and has me excited to see what might be in store with him down the line. I also really like Ollie's personality so far, something about a big pred who thinks of you as food first is really powerful (I hope that's an accurate description of his personality, let me know if if I'm wrong)

Ollie and Benson have already started to be my favorite guys in the F(r)at, so I'm excited to see Ollie's and Jeremy's scenes when they come out and maybe even future scenes with Benson, Duncan, and Will if you plan to do something like that.

Also curious on the other characters we might be able to interact with, the horse guy especially, but I probably rambled on for long enough so I'll leave my thoughts there

(1 edit)

Even if you aren't able to end up doing that, I still think it's going to end up being a great game. I'm not a coder because while I can read some programs to maybe get a basic understanding of what they might do, actually doing it and not causing it to go up in smoke is a completely different story, so while I can't speak for your experience with programming like other people who work on VNs and other types of games would, I do understand how tedious it likely is. If you can find a way that makes doing so easier, then that's great! If you can't, then it's also perfectly fine. At the end of the day it is your project, so don't let a rando on the internet like me pressure you into something that's too tedious if you can't find an easier solution!

Edit: ok, so I may have just realized that my phrasing here could potentially come off as sarcastic and/or rude and I wanted to say that if it did that wasn't the intent of the message. Maybe I'm just reading too much into what I'm saying but I just thought I'd add this little edit here just in case.

Great game so far! Love the artstyle and how the currently available route is written, though I'm not personally a fan of a certain implication in the nonfatal vore route (I do see in replies to other comments that you might be planning an alternative text setting and hope it turns well) I am curious though on if when finalizing designs if you might make the player character not look like a generic human male? I might be one of only a few who played this who would prefer a player character reminiscent of a generic anthro animal (maybe a feline or canine of some sort) so it's probably not that big of a thing and is more up to you and your preferences, but a way for either (if possible) would be nice.

Anyways, that's pretty much all I have on my thoughts on it and I can't wait to see any future updates this game might have regardless of changes!

That sounds really fun! I'll definitely have to keep an eye out for updates. Good luck with development, and wishing you get lots of support!

Are there plans to add any more characters, be them guest cameos or BtSP characters? I'd love to see the BtSP cast in this, not to mention new characters.

If you do decide to add more characters, how would you go about it, especially if there's an interest for commissioned characters? Further more, If the characters get added, would they be unlocked after certain conditions, or will they be available all at once when you start?

I hope to see where this goes (if it goes anywhere).