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(+3)

Great game so far! Love the artstyle and how the currently available route is written, though I'm not personally a fan of a certain implication in the nonfatal vore route (I do see in replies to other comments that you might be planning an alternative text setting and hope it turns well) I am curious though on if when finalizing designs if you might make the player character not look like a generic human male? I might be one of only a few who played this who would prefer a player character reminiscent of a generic anthro animal (maybe a feline or canine of some sort) so it's probably not that big of a thing and is more up to you and your preferences, but a way for either (if possible) would be nice.

Anyways, that's pretty much all I have on my thoughts on it and I can't wait to see any future updates this game might have regardless of changes!

(+3)

I am currently working on adding preference options for what you mentioned at the end of the nonfatal route! As for the player character, in my head I was thinking it's just kind of a place holder for people to imagine themselves/their characters over rather than a "canon" appearance. I think given more time on the project I might add another preference option to have it be a generic anthro, but I'm still learning how to properly use renpy, so my current solution for doing that would be incredibly tedious-- We'll see if I just do it anyway, but it would be nice to find a better way to implement that without it being an absolute slog to do.

(1 edit) (+2)

Even if you aren't able to end up doing that, I still think it's going to end up being a great game. I'm not a coder because while I can read some programs to maybe get a basic understanding of what they might do, actually doing it and not causing it to go up in smoke is a completely different story, so while I can't speak for your experience with programming like other people who work on VNs and other types of games would, I do understand how tedious it likely is. If you can find a way that makes doing so easier, then that's great! If you can't, then it's also perfectly fine. At the end of the day it is your project, so don't let a rando on the internet like me pressure you into something that's too tedious if you can't find an easier solution!

Edit: ok, so I may have just realized that my phrasing here could potentially come off as sarcastic and/or rude and I wanted to say that if it did that wasn't the intent of the message. Maybe I'm just reading too much into what I'm saying but I just thought I'd add this little edit here just in case.

(+2)

No worries at all! You didn't come off as rude or anything! I always appreciate suggestions for those kinds of things as they help me to know what people are interested in so I can implement those things if I am able. I managed to figure it out enough that I think the next update will include an option to appear as a generic anthro character in scenes rather than a generic human. Kind of just ended up going for a sort of canine-ish looking design. I didn't want to make it too specific so people could still kind of just imagine their own character onto it.