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A member registered Mar 04, 2017

Recent community posts

Much better, thank you!

Unreadable on a high-dpi monitor, everything is far too small.

I can't even read the settings. Why don't you just scale the game properly?

Alright, thanks for the reply and good luck!

It's an interesting idea, but it's just not doable on a laptop without mouse. Please change it so the game isn't immediately over with restart from zero if the counter goes to 0. Find some other "punishment", but not total game over.

Absolutely unreadable small text on high dpi monitor.

Hi, sure. Unfortunately it doesn't seem changed, at least not for the tooltips.

Why is this tagged as "idle"? There's nothing idle about it.

Much better, thank you.

Fun idea, but the UI doesn't scale at all. It's hard to read.

This was a lot of fun, please add more to it :)

Text is unfortunately much too small on a high dpi monitor, can't try this way.

Font is practically unreadable on high-dpi monitor (web)

Thanks

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This is literally the opposite of an idle game and should not be tagged as such.

Art style is nice, though.

That would be cool. I like typing games, you have an interesting base game here.

This game is tagged as Idle. What is idle about its gameplay? Seems like the opposite of it.

Gameplay is a bit simple, but I like the cute graphic style

You don't know what idle means.

It's cute, but why is this tagged idle?

Same. Also, text is very small.

Oh cool, thanks for letting me/us know.

I think I've done everything I can but it would take forever to get there.

It really is a very enjoyable game, great progression system.

It works now :)

It needs a lot of work but is a cool concept.

Aesthetically very pleasing, but gameplay is boring and pretty much non-existent.

It could be a good game but in its current state it's only frustrating. Why does consumption suddenly increase? Why does it still say -1 heart? Auto-Buy is an easy way to kill yourself.

And really not a fan of being able to die and having to start from scratch.

2/5 for me in its current state, could be much more.

Simple but fun

Getting tons of these when clicking darkness:

[.WebGL-0x1242d220e00] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete: Attachment level is not in the [base level, max level] range.

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My Brave installation is also default, as I mostly use it for itch.io/Godot games only, since those don't run well on Firefox.

I can try to let it run longer in the darkness, unfortunately my save seems to have gotten wiped. Game was fun, so I don't mind playing it again, but might take a bit. Thanks again.

Hey, thanks for the reply. I'm using Brave on MacOS.

It unfreezes when exiting fullscreen. I can still hear sound clicks, so it's only the UI freezing, which matches your description. However, it always freezes again when clicking darkness.

Exiting fullscreen helps, but it freezes again next time clicking on it.

The game starts on my high-dpi monitor and everything is so small, it's almost unreadable. There is no resize option. When I move it to my hd monitor, it cuts off everything at the borders.

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Thanks for checking. I don't know what the fps are, but with an Apple Silicon chip it just shouldn't get hot at all. Maybe an issue with the Godot engine.

Seems fun, but it really needs an fps limit or something, it's cooking my laptop.

Fun game, like the art style. Definitely needs more enemy variety, bosses and maybe story. Great basis though.