Getting tons of these when clicking darkness:
[.WebGL-0x1242d220e00] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete: Attachment level is not in the [base level, max level] range.
Thanks for the console error, it appears this is a bug with how Godot 4 uses WebGL 2.0
https://github.com/godotengine/godot/issues/91717