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felipetesc

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Posts
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A member registered Oct 28, 2016

Recent community posts

I was trying to create a Love2D project with my own folders and file's structure but even if the project is correct, I tested before, it's hard since the plugin adds a number after every folder inside the project's folder. As an instance, when I opened my the entrie.json, I found the following contents (I will omit all it's contents since this is a simple proof):

{

"id": "9",

"name": "scenes",

"type": null,

"children": [

{

"id": "10",

"name": "SceneCredits.lua",

"type": "lua"

},

{

"id": "11",

"name": "SceneGame.lua",

"type": "lua"

},


And if I open the folder C:\Users\MyUser\AppData\Roaming\Superpowers\projects\love2d-boilerplate\assets I find this:

lib (6) (lib is a folder on my own project)

So, the reason why I can't Run the Project when I press F5 from the the desktop client is simple.

And, by the way, I build the app, everything works just fine. So, if the same procedure to "build" the project is used with some changes, it may solve the problem.

I will read the srcs from the plugin and try to solve this, if I find a way to "fix it" I'll communicate it.

Thank You!