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Felix Leong

102
Posts
13
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6
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A member registered Jul 21, 2022 · View creator page →

Creator of

Recent community posts

Thanks for playing!

charming was what I was striving for. Thanks for the kind words! 

Yayyyy glad you liked it Benmols. Thanks for playing!

that’s a really good suggestion. And I believe most players shares the same pain point. Thanks for playing!

Yea losing means replaying everything again. I'd add checkpoints if I have more time! thanks for playing :D 

Appreciate the kind words <3 Glad you enjoyed this mini-game

so hard to solve but damn the visual and concept is so cool

Very cool and creative! I think I got stuck at the computer level, couldn't read anything even though I renamed them to .txt. but overall very enjoyable, well done :)

Thanks for your kind words Nucis!

Thanks Luke! Appreciate that

do you have a mac build so I can play yours?

Mine is here: https://itch.io/jam/brackeys-13/rate/3326964

Rated and commented! Here's mine :)
https://itch.io/jam/brackeys-13/rate/3326964

This is so trippy! I like your take on this theme. I like the exploring part of this game, but I'm not sure if the shooting and map mechanic were actually working. Maybe more visual feedback could help. Nice job!

hahahahha I love this game.  The duck fights were so funny. With music and sfx, this game will be 10/10. Well done Henriken!

I just beat Flybot. Super polished, the slippery movement and the fragile of bulb makes the game. Very  fun platformer puzzle game. Love love love it.

If you have the time, check out my game too :D 

https://itch.io/jam/brackeys-13/rate/3326964

cool spell-crafting mechanic, but was not executed well enough to be enjoyable, unfortunately. but still very cool entry tho!!!

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I survived and had a bunch of fun with this one! Very interesting gameplay loop. I wished the enemies were more threatening in a meaningful way, because I found myself juke-ing them, instead of shooting. Nicely done overall!

Loving the setting of this one. I wish texts are more readable, and fewer guests to deal with at the beginning so I can familiarize myself with the mechanics before seeing so many options (guests).

I had a lot of fun with this one!! I missed playing a TD... 

cool trippy visual, cool upgrades ui, unfair gameplay! The one-hit mushroom was brutal xD

Very nice intro voice-over! The beginning was confusing, as I kept hearing beeps but unsure what to do. It took me a while, but overall, it was nicely done!

The control is surprisingly easy to grok and the drift is nicely done. Very fun arcadey gameplay, love it!

I completed it. It's considered an easy puzzle but I enjoyed it a lot! I felt a little bit impatient during the trial & error process, and I am missing some "aha!" moment. But this mechanic is very interesting and I was actually looking forward for more levels! Good job

very cute visual! I'd love a tutorial on this one. Didn't know I can drag the marshmallow and demons around, I was just watching them going brrr xD anyway, well done!

interesting verticality in the level design and the flying mechanic. I was feeling a bit frustrated when I made mistakes because the height level wasn't clear visually. I also clip into a non-accessible area and fall into a void. This game reminds me of A Short Hike, nicely done!

Very good game. Just a few feedback: the order UI blocking a huge chunk of the screen kinda threw me off. Also, I found myself holding 'sprint' all the time, my hand got tired. So why not make the player move faster by default? Anyway, I enjoyed this a lot! well done

appreciate that, glad you liked it!

It's so hard haha! well done 

haha simple and fun! not sure about the theme fitting but I enjoyed it 

I had fun trying out different paths, though I'm not sure when the game ends. Good writing though, nicely done!

just like other mentioned, the camera angle was a bit tricky to deal with. But all in all good job!

I got 17. simple and challenging. When the key disappeared, I was like "oh oh..." Haha, fun!

interesting concept, well done!