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Anfern

75
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7
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A member registered Jan 31, 2018 · View creator page →

Creator of

Recent community posts

Wow amazing game ! I died a lot but that was good. I don't really loved the inertia of the character but I appreciate all the work you did through the shaders, the cinemachine and the clean character animation that I did not succeed to make as clean as you did. Next to a masterclass :)

Thank you :) You can reset the level with the left control of your keyboard or press B on your gamepad

Thank you, for sure I will

Hey nice to hear :) You can restart the level if you press on the left control of your keyboard.

Thanks for the feedback. Sorry to hear that it feels janky :/

Good art style :)

Ahah that's the issue :p Thanks 

Hey it's a good minimalist project. I assume that you implemented the theme with a classical die and retry, it's not the most original but it works. I liked the feeling around making the character jumping. I think the camera should not move up and down with the character but be more static because with the high speed I became dizzy. Well done :) 

Hello I troobleshoot the issue around double jump, it seems that it doesn't happened when playing the jump with space bar. You could also play with a controller if you want.

Hey thank you mate there is a button to reset this is "left ctrl" if you are on keyboard.

Hey the game is pretty fun to play. There is a spirit of dome keeper right here and I love it. Great job !

Wow what a great Sokoban implementation suited the theme perfectly. Well done for the level design !

Thank you :D

Thanks :)

Thanks dude it's good to see this when you are a developer unexperienced in art

Hey thanks dude :) Yes I thought about playing at two player at least and starting as a wolf but you know ... That was in the list below other tasks :p 

sounds good that the feedback helped you to troubleshoot an issue 👌

It might be that. I cannot test right now because i'm on mac (my window PC is broken).

I enjoyed scaring people and try different ways :)  good game

(1 edit)

I took like 30 seconds to turn 180 degrees. However for looking on top and bottom it is faster and better. Maybe when you play it you don't have the same issue. I'm on mac maybe that's it ? But really I finished the game because overall that was a good experience and I loved the puzzles :) 

A classical roguelike like we loved them. I enjoyed playing it. Of course I will say that I would love to see more mechanics but in fact the levels are well done and I appreciate the 2bit visuals :) 

I like the townscapper inspiration and I have watched a video about its creation and as I understand it is not so easy to make it. Well done mate :)

Sorry but I didn't understand the rules of how the cut could be done. I feel like the idea is interesting and could be just improve with some visual and sound feedbacks as others are suggesting.

Well done :)

That was awesome !

I took a good time playing it. The puzzles are great like I was playing sudokus. And the atmosphere, the story felt good !

However one thing that should be removed is the force to turn around. It take too much time for no reason. Maybe you could cap it to a maximum speed as I understand it is to simulate that you are under water, but I felt so much painful.

Good experience thanks dude :)

We have a great game loop. I tried several time to bring the square at the end but didn't succeed ^^

I saw that some green rocks bounce the player instead of killing him. I don't know if it was attend.

Maybe to improve the readability of the AI block you could add a trail therefore it will be easy to understand the trajectory.

Well done mate :)

Thanks :)

Thanks :)

Thanks :)

Yes if I took the time to improve it I would create several behaviors with some strategies like for pacman ghosts AIs and also wolves working together to hunt one cat. Thank you for reviewing :)

Thank you for the comment. Yes it seems that the wolves AI need some improvements :)

Thank you mate :) 

Thanks for the comment. I totally agree with you. It needs more sound and music and the AI is not the best.

The graphism is special but  the story and the animation was awesome and funny. The only game of the jam that I laugh hard.

Thank you for playing my game too ^^ It's not at the level of yours for sure.

Nice game ! This is a complex one where you have to think twice before playing a move. However, I want to play more and more ahah :D

Thank you dude ! Mobile game is in my personal roadmap. I want to add more events to make it very casual and enjoyable. But for the jam I focused on the concept. See you in an other jam :)

Thank you so much ! I think to push it on the play store one time. I wait for feedbacks to improve it later. :)

Thank you dude ! That's great feedbacks. I was looking to find a solution for what you told. Anyway I will work on it later for sure. Your feedbacks will help me to improve the feelings. :)

Hey I enjoyed playing a session ! That reminds me enter the gungeon. Well done dude it's great for a solo dev. I have done my game alone too :) I see that there is a bunch of enemies and that is fun. Maybe you can add some obstacles and some check points to force the player to move. That's a great jam :)

Great reference to pixar :D