Wow amazing game ! I died a lot but that was good. I don't really loved the inertia of the character but I appreciate all the work you did through the shaders, the cinemachine and the clean character animation that I did not succeed to make as clean as you did. Next to a masterclass :)
Anfern
Creator of
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Hey it's a good minimalist project. I assume that you implemented the theme with a classical die and retry, it's not the most original but it works. I liked the feeling around making the character jumping. I think the camera should not move up and down with the character but be more static because with the high speed I became dizzy. Well done :)
That was awesome !
I took a good time playing it. The puzzles are great like I was playing sudokus. And the atmosphere, the story felt good !
However one thing that should be removed is the force to turn around. It take too much time for no reason. Maybe you could cap it to a maximum speed as I understand it is to simulate that you are under water, but I felt so much painful.
Good experience thanks dude :)
We have a great game loop. I tried several time to bring the square at the end but didn't succeed ^^
I saw that some green rocks bounce the player instead of killing him. I don't know if it was attend.
Maybe to improve the readability of the AI block you could add a trail therefore it will be easy to understand the trajectory.
Well done mate :)
Hey I enjoyed playing a session ! That reminds me enter the gungeon. Well done dude it's great for a solo dev. I have done my game alone too :) I see that there is a bunch of enemies and that is fun. Maybe you can add some obstacles and some check points to force the player to move. That's a great jam :)