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A jam submission

SliceolationView game page

Slice to isolate candies from the blob!
Submitted by VulcanStorm — 23 hours, 41 minutes before the deadline
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Play experiment

Sliceolation's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#153.3483.348
Fun#312.3042.304
Overall#322.6672.667
Presentation#372.3482.348

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice game! The slice mechanic didn't seem to work consistently, but it was pretty cool when it did function correctly. Nice job!

Submitted

I like the presentation and the originality of the mechanics, but I found it a little difficult to understand the rules and controls. I think with a little polishing it could be a great game!

Submitted

Sorry but I didn't understand the rules of how the cut could be done. I feel like the idea is interesting and could be just improve with some visual and sound feedbacks as others are suggesting.

Well done :)

Once I got the hang of the input, it was kinda fun. Though, I'm still not sure what the actual requirements are for a cut. 

Submitted

Interesting idea - After reading the other comments I started getting the hang of it. It'd be good to have some feedback in game, either on mouse up with the candies shaking that block the cut, or making the line update live when you're dragging it turning green or red depending on whether the cut is valid.

Submitted

Great concept! I feel like this idea could be very fun to play with however, the cuts did not register frequently making it fairly difficult. From what I could tell the cut had to be made in a way that didn't touch any candy (even the ones in the background)? That was the only way I could make sense of the cut failing. I would also say I didn't really like the pickup and drop and would have preferred just keeping it floating to keep slicing.

Submitted

I like the idea! I had some problems with the controls and more explanations could make it easier to get into it. My main issue were the cuts and when they were actually registering.

I couldn't interact with this.

Submitted

Once I figured out the sequence of clicks to efficiently cut the strings the game was pretty fun!
Reached almost 40 points

Submitted

I generally agree with the sentiments on controls -- I found having to click to select a blob to be a little counterintuitive.  Frequently, it didn't feel like the slices were properly registering between the bunches, even when it seemed like they were pretty obviously overlapping.  If I were to recommend a change, it would be to allow multiple blobs to get cut at the same time and to not require people to select a blob they want to cut.  Let us go 'Fruit Ninja' and separate as many candies at the same time as possible.  Sure, there's nothing stopping a person from just flailing there, but you can award points for the number of candies split per slice to discourage that.  Still a decent concept.

Submitted

67 :) at first the controls feel a bit clunky but I got the hang of it!