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A member registered Jul 11, 2024 · View creator page →

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Recent community posts

Your Game looks great. Unfortunately not having Checkpoints makes the game too hard to finish and I wish there was more incentive to use different sized balloons. For most jumps I just made them as big as I could

I managed to duplicate items in the box. Somehow when I openend it back up there were two phones, two boxes and some more duplicates. I tried figuring out how I did it for a bit but couldn't get it again.  Anyways, great job!

playing different minigames in a loop to get a better score in each of them was a great idea

Great Artwork!

Looks and sounds great. the levels are a bit too hard and confusing. It took me a while to figure out where to go in level two then I couldn't make the last jump.

simple concept but the music and the way the colors change are great. The wall is a bit too bouncy / distracting for me. Highscore of 104

I like how the area (river, farm, buckets) are spaced out. Maybe starting with all buckets on the crates would help finding the first few and getting a faster start. I somehow overlooked the green xray outline at first and discovered some empty bucket spawns before I found the first one

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Great level design, but I would have liked for the objects to change size when holding down the mouse buttons instead of pressing them. Is there supposed to be an end screen? I just got a black screen after finishing the (presumably) last level. And the web version didn't start me in full screen so I thought the camera was extremely zoomed in at first until I manually made it fullscreen 

as others have already mentioned it took me a bit to figure out how to place blocks in the grid since they don't line up with the starting one. But once I figured it out it was fun seeing the parts and cars fly around