ikr :cry:
FinnBlu3
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Alchemize really is just not good enough, even if it can be good in the long run, it just is not enough to be A-tier, Same with Replica, whilst that strategy is really good, (didnt even think of this strat, so good job, this is a really great idea for a strat :D) it really just makes it even more solid that Chip is B-tier, as you need to specifically build around it to get it to work properly.
im going to try to break down what I think of her, lets see:
- Debuffs are not really the highest point of concern and shouldnt really be considered that great of a feat
- The way to trigger death effects without taking wounds is Nessas biggest plus, which is really good, cant lie, it is amazing when paired up with haunted synergy and Woad, but it doesnt really make it enough to be raised a tier, as Void Beacons can generate much more food with Woad, more than Nessa can even think of doing
- The Healing and Dps she does is very niche and cant compare to other monsters that can do similar feat, for example Gora.
- Rings are not enough to raise it tbh, it would just be too reliant on them to even work a little bit.
She is in the need of a rework and isnt suitable for anything other than D currently.
I have not exactly found Mudgill to be great, what kind of strategies have you used on it? If you could give me some team ideas it could fit in, I could raise it to the bottom of B.
Also, Tizik really isnt S-tier, it is a good one, but you need to specifically build around it to make it work, which is why it is B, also it is not exactly as good as other A-tiers, such as Gora, Parra and Tama for example, who all fit into any type of team, and dont have the need to fully be reliant on other monsters
Also, A little change id make here currently would be to raise Gora from A-tier to the middle of S-tier, right below Chikia, ive tested her around a bit and compared it to hydrim, and noticed that if Gora is given a radiant aurite, it basically becomes a god of healing. I saw it do over 3k healing in the beginning of loop 3 right now :skull:
(Btw, Gora had no item to boost its healing)
Ight, let me give you my reasoning,
Scutter:
From my experiences with it, it can dish out extremely good Dps, with its abilities straight up ignoring defenses most of the time thanks to its abilities, and when you pair up Twin claw with any debuff item, for example, lets say ripper, you start causing rip to 2 enemies at the same time, which is straight up amazing, not to mention that even without items, the ability to ignore defenses, especially if you start boosting Scutters Attack, (which unfortunately is pretty low on its own) it starts dealing crazy amounts of Dps, all on its own
Scutter is also very flexible in team comps and can be a benefit in basically any team, as it isnt completely reliant on other monsters.
Wyrmlet:
Wyrmlet is probably one of the most versatile monsters in the whole game thanks to its ability "Latent Power" (which needs a huge buff Jay~) and can fit on many teams, which is a great plus already.
The best form for Wyrm is either Int or Str imo, just for the amount of raw power it can dish out.
Lets look at Int Wyrm, which we will give 100 int to for now:
The ability takes 8 mana 3 times, 10% of int done for each point of mana taken, that can be upto 240% damage, + 100% (Latent power) + 100% Aoe dmg (Power Overflow, aka add 100 dmg to all enemies, which we wont count for now, but that would be +500dmg at max overall) = 440%, aka 440dmg, this alone is already great, remember that we have Magical acceleration? aka our mana regen is raised by 1 each time this is cast, which means we can rapid fire this skill if we build around it.
(This also doesnt take in mind the damage it does with its normal attacks on the side too)
Do you understand my point now?
:)
(still not A-tier tho, since bad bulk and reliant on heavily building around it to actually get it to work.)
Pyris:
Now, you mentioned that Pyris is just worse Tizik, but this is not the case in my opnion.
I can clearly see that Pyris, Tizik and Hydrim are part of a set, and each has their ups and downs, lets look at them:
Pyris: Great Dps, No Healing, Niche boosts, only for itself
Hydrim: Terrible Dps, Amazing Healing, Niche Boosts
Tizik: Average Dps, No Healing, Amazing Boosts
aka: Pyris (dps), Hydrim (healer), Tizik (booster)
Now, I know you might be saying that Tiz can do what Pyris can, but no, not really, you just havent tried him that much.
Pyris shines in Dps, as every single one of its abilities are for dps, or boosting its dps, lets look at the abilities
Ignite: attacks burn the target, dealing 10% of int each second, for 8 seconds
Already, if you attack an enemy, you basically do 100% str plus 80% Int, oh also, did you know Ignite stacks? :]
Burnout: active ability turns to +200% Spd for 6 seconds
This also is really good, especially if you pair it with Wildfire, which you can get alongside this ability using a radiant crystal.
Wildfire: Ignite also is given to enemies adjacent to the target
This is just broken, you basically start doing 100% str and 80% int to 4 enemies at once at max, so... I think you get the point, its good alr
Unending flames: Ignite is 3 seconds longer
Decent, turns 80% int dmg to 110% int dm, not bad at all
Meltdown: attack an enemy with 5 stacks or more and remove all stacks, deal 175% of int to all enemies
Again, not bad at all
With these abilities, Pyris becomes a beast in dps and Tizik just doesnt really compare tbh, Tizik is made to be more of a support, whiles Pyris is the offensive attacker.
If you have any more opinions just lemme know, its curious to see all of yall views and ideas
In my opnion Chip is pretty alr, but not exactly A tier.
Chip is a defensive monster, which has abilities that suit more of an Aggressive one, whilst having 2 abilities that are not exactly the best (Tectonics and Alchemize) and 2 very good abilities (Replica and Momentum),
The reason for why i put it in B tier, is that most of its abilities are made pretty lackluster if you dont specifically build around them,
Replica is fully dependant on a good piece of gear that can work on 2 monsters, both Chip and the second monster,
With Tectonics and Rumble you need either a Skimander or to manually switch its position constantly, which is pretty boring and repetitive imo,
Alchemize, whilst its not exactly bad, its not great either, and is quite mediocre at best
Now, im half asleep writing this, so if something sounds nonsensical, ill blame it on my lack of sleep, just point it out and ill try to clarify or correct on what i meant.
- Karakai, whilst alr, lacks great abilities, other than shelled stack, which makes it very non-versatile.
- Nessa is just straight up bad currently and in the need of a rework as all of its abilities are pretty much either bad or mediocre at best, and even has an ability that makes it a bit worse (thermals)
- Mabek, I just find it a bit lackluster, and just not quite enough to be B tier, (still top of C tier though)
I feel like Difficulty should be raised, at least for the harder modes, like calamity and also rework Nessa a little because her current abilities dont seem to have a lot of synergy with most things and half of her abilities are straight up bad.
Thermals: From 50% hp lost to 33% and full amount of the hp lost.
Scrap Intensity or rework it completely, its just not good at all, Maybe something more "intense" could be this kind of ability:
Heat Up
Raise allies Str and Spd by 5 each time Rejuvenating flames is cast, Nessa gets burned for 5 sec after casting, losing 2% of max hp every 2 seconds, for 20 seconds
Nova and Collapse are both alright, but i have suggestion to replace one of them with:
Fall from Grace
Once becoming an egg, give all allies +Def for 25% of Int for 10 seconds and remove all debuffs, then move to the back row.
There prob are much better ideas for this, as im not great at making good support character abilities that are not either broken af or too weak to work, I just think current Nessa is a bit lack luster.