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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker · By Sang Hendrix

[ANSWERED] Swinging weapons

A topic by fizzlymike created 1 day ago Views: 33 Replies: 4
Viewing posts 1 to 3

I need some help: how can I "attach" the swing sprite option for weapons? I don't want to use the prepared character sheet, just the normal sprite of hero + swinging sprite. Checked the map with the sample of swingin frying pan, but I wonder how I am supposed to implement this for different swords for example? Tried to tinker in common event with swing/attack, but with no luck. Is there any tutorial for this? Looks like I am dumb ^^'

Developer(+1)

You gotta open the command event Swing Weapon and change the graphic file for you weapon. Here's a tutorial to create a basic player.

https://rpgmakeractioncombatmanual.blogspot.com/2025/02/30-create-player-from-sc...

(1 edit)

Sang, you're the best! I managed to get it to work with this. Thank you.


Edit: Sorry to ask here, but I don't want to spam with new topic all the time...but, is there an option to use run sprite for running? I don't mean dashing, but just the "default running".

Developer(+1)

Currently you can do that via eventing, but to make it easier I'll implement a feature to Animation Solution in the future. Not a long future.

(1 edit)

Thank you so much, can't wait for that update, then!