Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

fkchaud

9
Posts
2
Followers
A member registered Jul 19, 2020 · View creator page →

Recent community posts

Just to add to the "point and click players found mirror accidentally", there's a bit more... To enter the mirror you need to be looking through the fireglass and jumbling, right? I think most players would check most stuff with the fireglass as you know it shows new stuff. And, if you go from the Omen room, you will be jumbling to get through the metal gate. In my experience, as you needed to jumble multiple times, I ended up always being jumbling. So meeting both conditions is fairly easy. In fact, the first time I played I tried to interact with the witch in the mirror and failed, because I was always jumbled. Next time I played I discovered that you can interact (sort of, doesn't say much) with the witch by not-jumbling. That's how it got discovered accidentally.

Great game and good luck with the jam!

(1 edit)

I got it! I think so, heh. I got an ending called "Ending", a "House Ending", and "Jumbled Ending" (funny lol). Are there any more endings?

Some little feedback:

I didn't get the "making cube happy" puzzle until you mentioned that it needed to become happy. There's some clue that the wizard says about "not making it upset" or something like that, the shrine does say something about "shape" and "senses", and of course the "didn't like that" is some kind of clue to it, but I think it would've really helped if the cube had some "feedback" on each sense if it had been fulfilled. i.e., first time I played, I accidentally did ear-shell, and the shell became non-interactable, but the cube on the ear side remained the same. Some change would've indicated that I need to change all / more sides.

Unless I missed something, the "go through the mirror" is kind of weird. I discovered it accidentally without using the scroll the first time. And for me, it didn't seem to do anything.  It seems that it changes the ending. But does it affect anything else in the world? It's a very weird mechanic.

I liked a lot that you have 2 ways to unlock the books (killing the Wizard and fooling him with the mask), which kind of affects the gameplay - first time I played, I killed him, but he does give valuable information about books and scrolls. That was cool. It would be interesting if there was a way to also move forward with the story without killing your masked friend - maybe there is! and I haven't found it. I'll try that tomorrow.

PS: The virgin with the knife is the best character.

Cool game! I got the high witch ending. I want to try using a Gods Bile but haven't got it. I suspect I need to do something with the cube in "spiral mode", the shrine, and the Omen. And I'm still not sure what the mirror scroll is for, he. Any hints?

Hey! Awesome. I'm totally addicted to your game lol

Only suggestion / problem is that it's not always clear what things do. i.e. after factory pondering, you get some "+/-" in the experiment tab, which increases/decreases a number next to a material/thing, but it doesn't seem to do anything. Imo it would be good to have tooltips in the buttons

Hermoso juego, todavía no descubro cómo resolver algunas partes jaj pero muy adictivo! Excelente

Bien adictivo. Si bien los controles son muy simples, al principio hacía click en cada cuadrado hasta que en algún momento sin querer descubrí que podía hacer click y arrastrar y cambió mi vida para siempre; quizás estaría bueno agregar ese tip a la descripción de itch.io (a menos que sea un bug, si es un bug les digo que es un feature). Otra cosilla es que cuando vi los niveles de dificultad fue un poco confuso, en mi cabeza relacioné más A con fácil y E con difícil, el tamaño del cuadrado podía significar cualquier cosa (para mí era como una pirámide, arrancabas por la base que es más grande), si bien estaban ordenados bien (el más fácil arriba, más difícil abajo); así que arranqué a jugar en el A para ser absolutamente destruído por el reloj. Salvo ese detalle, excelente

Tiene potencial y es entretenido, quizás para hacerlo más rejugable las tareas podrían ser menos cantidad, con menos tiempo, y ser random de un pool de tareas, porque una vez que te aprendiste las tareas las hacés sin ver la hoja. Pero imagino que con más tiempo lo podrían haber hecho fácil, igual que hacer más niveles. Gran trabajo!

Muy adictivo, me enrosqué mal tratando de grindear almas para maxear el guante y llegué a tenerlo como en 35 y JAMÁS peleé con el boss porque quería más almas jaj. Gran trabajo!