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fkglr

50
Posts
2
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13
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21
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A member registered May 09, 2020 · View creator page →

Creator of

Recent community posts

Fun game! Also plus points for the leaderboard!

Thank you for your feedback.
Yes i didnt had enough time for the balancing, i get that its kinda hard

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i think alot people miss the fact that you can blow the ghosts away, had the same issue with some friends who playtested the game for me. I should have written that down somewhere. Thanks for your feedback and for playing

Really nice game, the artwork was nice, i managed to finish the game with less items then given lol

We're a small, passionate team of two developers working on a 2D pixel art Metroidvania game in Unity. Our game takes heavy inspiration from Soulslike titles and follows the story of a Plague Doctor who ventures into a city ravaged by a mysterious disease. This disease turns people and animals into monstrous beings, and our protagonist, infected himself, can switch between his human and monstrous forms.

We're Looking For:

  1. Writers/Narrative Designers: We already have a rough story with key story elements, but we need help to figure everything out, write good dialogues, lore and character backstory
  2. Pixel Art Environment Artists: Design atmospheric environments that capture the game's unsettling vibe.
  3. Level Designers
  4. Musicians/Composers

We offer creative freedom in a relaxed, collaborative environment, perfect for gaining experience and expanding your portfolio. You'll work closely with a supportive team as we learn, grow, and create something special together.

About Us:

We've already put in over 100 hours into the prototype, and while we have experience from previous smaller game jams, this is our first major project. You can check out our past work on my itch page to see what we’ve done before.

Important Note:

This is a passion project with no financial compensation. We’re all here to learn, create, and build something amazing together. While we don't expect any profit from the game, if it does generate revenue, everyone involved will receive a fair share.

Send us a message with some examples of your previous work (if available) and tell us a bit about yourself and why you’re interested in joining our team. You can post a comment here or send me a friend request on discord @ufuk9377

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I didn't mean to blame you, as someone who couldn't have known, that's how it comes across. maybe you should clarify that

Bro why are you showing pixel art form penusbmic like you made it?
https://penusbmic.itch.io/

Sounds interesting, can you contact me on discord so i can give you more information?
@ufuk9377

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We're a small team of two passionate developers currently working on a 2D pixel art Metroidvania game in Unity. Our game is heavily inspired by Soulslike titles and follows the story of a Plague Doctor who travels to a city plagued by a mysterious disease. This disease turns people and animals into monsters, and our protagonist gets infected himself, allowing him to switch between his human and monstrous forms.

We’re looking for a Pixel Artist who is excited to contribute to this dark project. Since this is a non-profit endeavor, we’d love to find someone who’s also at the beginning of their journey and wants to use this project as a way to expand their skills and gain experience – just like we’re doing!

We are currently working on a prototype and have already spent like 50 hours of work. 

Your Tasks:

  • Design and animate the Plague Doctor in both his human and monster forms in 48x48p.
  • Create animation sets for Metroidvania-style movements such as jump, double jump, wall slide, dodge, dash, and basic combat skills.
  • Collaborate with us to develop and execute the unique, dark style of the game.

What We Offer:

  • The opportunity to work in a small, motivated team and help create a complete game.
  • Creative freedom to bring your ideas to life.
  • A relaxed, learning-oriented environment.

If this sounds interesting send me a message with some examples of your previous work (if available) and tell us a bit about yourself and why you’d like to join.

Note: This is strictly a hobby project and we dont expect any profit at this time. We are only seeking for artists, who are motivated in gaining experience and working alongside with us on this project, rather than seeking financial compensation. You dont have to be a pro artist or very skilled at this time, since we are learning game development ourselves. We only did a few projects like game jams in the past. You can check them out on my itch page to see, what we did before. This is our first bigger project.

We are also looking for concept artists for our main character and maybe enemies and story/narrative writers, to help us to build the games world.

For more information about our project you can send me a private messag 

thank you!

i love the mechanic! a few sfx and a little bit of polishing and juice and this would be a really really good game!

Yess its working now! :) 

google chrome

Great game! Pretty hard but fun mechanics. Good work

Done :)

Is it just me or is the format fcked up? i can see only like 20% of the game

Had a highscore of 173, that was exciting! But the game is maybe a little too hard, can be frustrating

Thanks for your feedback :) yeah the game is pretty bugged unfortunately, i had alot issues while getting the vacuum mechanic done in such a short time

Thanks for letting me know :) i was able to recreate some of the bugs, i will test my games more next time

Who knew my game could double as a therapy session? Thanks for playing!

You didnt click hard enough!

Thanks :) my goal was to find out, how much juice i could add in the time frame. Glad to hear

thank you so much :) i didnt know what galaga is, i had to google it 😂 and i am definitely gonna improve the game more when i have time, also i will probably work on a mobile version, i can keep you updated if you want

thanks for playing and your feedback :) appreciate it

this is so good! The controls feel so satisfying, and the wheel tracks and sfx added so much polish. This has huge potential, if you keep working on this i would definitely play the post jam version

Thank you! :)

Thanks for playing :)

thank you :)

I love this!!! The feedback is very nice and i love this  2.5D(?) optic. The theme was used very well and it is so much fun. Very good work!

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Thank you so much! :) I made similiar mechanics in other games, thats why it wasnt hard for me to implement the core gameplay. But im still proud of myself how well it turned out. Thanks for playing and your kind words :)

Something seems bugged, i get damaged even when i am far away from the enemies. is that intendet and i am missing something?

Thank you! I am actually working on a mobile version for the post game jam version of the game :) if you want i can keep you updated