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Slime Cafe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 3.818 | 3.818 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #1 | 3.818 | 3.818 |
Audio | #3 | 3.455 | 3.455 |
How well does the game fit the themes? | #4 | 3.273 | 3.273 |
Visuals | #8 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
about 2 hours and 40 minutes
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Comments
I really liked the idea of mixing drinks to match the slime's color! It was a fun game to play, and the art was cute.
Good implementation of a classic restaurant mechanic. I initially didn't realize I had to overfill the glass to get more points, so I keep getting <200 points per glass. The color matching aspect was fun and quite original. The audio and visuals are really good (though the line work on the slime is a bit bigger than the outlines of other objects in the scene which is a bit odd, I guess you scaled the sprite up). Probably my favorite jam game so far
Glad you liked it,
Also you were right on the money about the slime's linework. I quickly made that slime as a placeholder right when I started development and ran out of time to make a new more fitting one
Such brilliant concept, my best entry so far in overall for all categories. I may be biased, as it turns out I'm good at mixing colors, but still, much love was put into this and the theme interpretation is great.
The color mixing mechanic was satisfying. very entertaining, good job!
This game has some nice simple and cute aesthetics and blending colors together is a fun mechanic. Good job :D