Not a bug, i didnt have time to program a reset button and figure out the highscore save system better. I seriously did wanna finish this game before i released this build but i was on a heavier time crunch cause exams so i had only this much ready
The idea was that the spikes was the punishment for spamming keys. Cause when you get to faster sounds, it becomes very difficult to both manage a perfect rhythm and then also making sure you arent running into the spikes so i decided it was for the better not to give a perfection system to it