Great podcast guys ! Loved how you go in depth in the gameplay mechanics, it feels like you really took the time to analyze the games. Thanks for trying Panic on Layer 1, I'm really glad you enjoyed the game :) I'll definiteky check your other episodes !
fleacoco
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A member registered Mar 23, 2019 · View creator page →
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2nd update of Panic On Layer 1 is now out !
- Brand new infinite mode (unlocked from Colony 5)
- Random weapon spawning
- Enemies drop loot when dying
- Increasing difficulty
- Online leaderboards to highlight greatest performances (max colony reached & infinite mode highscore)
- Difficulty reduced in campaign mode (number of enemies, ammo & health loot appearing if the player is in difficulty)
- Tutorial explanations added
- Enemy navigation improved
- Double jump system improved
- Crosshair size reduced
- Fixed bug with music playing at wrong times
- Fixed minor bugs (player not appearing at the right orientation at new colony / too many SFX playing when enemies destroy obstacles / loot falling off the map)
First update for "Panic On Layer 1" has just been released !
- Weapon recoil slightly decreased
- Player speed increased
- Added hidden secrets & clues
- Added new tracks & button to change music
- Added confirmation for respawning at current colony
- Buying a new weapon now grant some ammo
- Fixed screen updating when buying items
- Fixed bugs related to volume control & reload sound
- Minor UI changes
Many thanks to all the people who provided feedback that let me improve the game. I'd be glad to have new feedback regarding bug reports & ideas for gameplay improvement.