Love the 3d Models and general art/story for this game! Very fleshed out for just over a week of dev! I like the tutorialization aspect of unlocking new characters over time :)
FlooK
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Great visuals, love the local warp shader when entering a circle. I don't play a ton of rhythm games, but for me personally, I don't really like the BPM changes, short circuits my brain! Especially when they come fast.
Definitely got the bones for something cool though! I just wish I could get to the flow state a bit faster! haha
Fun idea! I think it needs a bit more development on the mechanics front; based on my short time it seems that the lights were much more useful than the games that you can play (music etc).
I like the visual effect once your anxiety approaches max, and the sound effects definitely gave me a good jump when the monster got me!
Fun little game here! Had a decent amount of progression and a good feeling of power progression as you collected power ups.
Some improvements that I would recommend:
- The walking sound is a bit too loud/grating. Recommend quieting it down a bit and making it a bit lower frequency
- Some of the sounds (like the boss's lightning attack) were very loud compared to others
- Some sort of pathing for enemies so they don't get stuck in walls
Overall, I really liked the following:
- Attack sounds overall were really nice, along with most of the enemy hit sounds
- Animations were fun to watch!
- Enemy AI was pretty fun, had a decent amount of variety when you were actually fighting them