Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

foobars

12
Posts
A member registered May 04, 2023

Creator of

Recent community posts

Thanks, angry green bean with a scarf? :D. We introduced a longer outro in the last minutes of the gamejam => bug where fuel continue to decrease in the outro, even though you won already xD. It hurts that this happened, but I really appreciate people being honest about it and point it out.  Glad you still enjoyed it :).

Thank you! The fuel problem you've experienced is great feedback. We'll try to avoid such flaws in the future.

Thank you for the kind words :)!

Such nice and motivating words. Thank you a lot! And congrats on winning the last time btw :).

Great achievement to implement a 3D game where a plane can be controlled. I always imagined this to be pretty hard to get intuitive. Good job there. In between I got a bit lost and wished for some kind of indicator where up and down is.

(1 edit)

We have talked about FAR: Lone sails during the development haha. So we are really happy that some of the things remind you of that great game. Glad you enjoyed it.

Also appreciate the feedback. We had a couple people reporting that they've burned the fuel upfront. Maybe we could've revealed the fuel-objects after the thunder to avoid this. More variety of obstacles (other than wind), is also noted, thanks :)

Glad you enjoyed it. Thank you for playing. I have not heard of this game, but it looks a bit similar haha. Appreciate being compared to such a successful and pretty game.

And you take ours haha. Thanks and glad you had fun!

Thank you! Glad you enjoyed it. Really appreciate it :).

Thanks for the feedback. Yes, the navigation is a bit though. For the next time we will spend a bit more time on play-testing and eventually provide different modes of difficulty.

(2 edits)

Thanks for the feedback.

Theme is indeed a bit too subtle. It is explained in the outro, but sadly we have a bug introduced in the last minutes, which results in not playing the outro. The theme is applied in the sense of "you bring something with you that seems less (plant), but is in a lot more need than we think (at least on a deserted earth).


You are pointing out some things that we overlooked. Subtitles have to be considered and also different colors on winds would have been helpful to indicate if the boost you or drag you down. 

(1 edit)

Thanks for the feedback and the comment. Really appreciate it. 

FYI: this is our first gamejam and our first released game=> therefore you are the first person ever to comment on a  game from us :).