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Rising Echoes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #28 | 3.500 | 3.500 |
Overall | #34 | 3.360 | 3.360 |
Technical | #35 | 3.400 | 3.400 |
Design | #38 | 3.450 | 3.450 |
Artistic | #40 | 3.600 | 3.600 |
Theme | #61 | 2.850 | 2.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- A lovely little game with some fun voice acting. Nicely done.
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Comments
Took me a moment to understand the controls, but once I did, it was a solid experience! Barely made it to the end (as a matter of fact, I got the message I ran out of fuel mid-ending xD).
Thanks, angry green bean with a scarf? :D. We introduced a longer outro in the last minutes of the gamejam => bug where fuel continue to decrease in the outro, even though you won already xD. It hurts that this happened, but I really appreciate people being honest about it and point it out. Glad you still enjoyed it :).
Great game :) Reminded me of a ludumdare game I have seen before but it didn't have physics or wind in it. Really enjoyable.
I used a few boxes at the beginning before the lightning while testing the airship so I didn't have enough fuel to go up at the end :(
Thank you! The fuel problem you've experienced is great feedback. We'll try to avoid such flaws in the future.
I really liked the way you told the story in this one, and the graphics fits the game perfectly. Very impressive effort :)
Thank you for the kind words :)!
It was carefully crafted from start to finish and I fully enjoyed the feeling of adventure.
It was a very good experience. Also, the movement of the balloon is great!
Thank you! It's really motivating reading all these (unexpected) positive feedback here.
Great story and message, The gameplay is very interesting, a nice little journey.
Thank you for the kind words. Glad you liked it!
This games does a great job of pulling you in. The sense of a journey is really nice. Great game
Thank you for your feedback and for playing it!
Epic narrative, and a fun design, I had to finish it because the story the story was so captivating, good job
Such nice and motivating words. Thank you a lot! And congrats on winning the last time btw :).
Thanks, we did come third though ;D but anyone that participates is a winner, to me
Great concept and story. The voice acting is also a nice addition. The main game mechanic has similar vibes to FAR: Lone sails. On the first try I chucked all of the wood in stove inside the cave and got stuck after the lightning storm. On the second try I completed the game, but felt there could have been more obstacles in the air. Overall a great experience!
We have talked about FAR: Lone sails during the development haha. So we are really happy that some of the things remind you of that great game. Glad you enjoyed it.
Also appreciate the feedback. We had a couple people reporting that they've burned the fuel upfront. Maybe we could've revealed the fuel-objects after the thunder to avoid this. More variety of obstacles (other than wind), is also noted, thanks :)
I really like the gameplay.
Reminds me a bit of We Need To Go Deeper, but in the opposite direction.
Glad you enjoyed it. Thank you for playing. I have not heard of this game, but it looks a bit similar haha. Appreciate being compared to such a successful and pretty game.
This game takes my heart
And you take ours haha. Thanks and glad you had fun!
Very nice idea and I really like physics here :)
Thank you! Glad you enjoyed it. Really appreciate it :).
Beginnig is a bit hard but when you undesrtand it's a nice idea. Managing the ballong is challenging. I like the different zoom level.
Thanks for the feedback. Yes, the navigation is a bit though. For the next time we will spend a bit more time on play-testing and eventually provide different modes of difficulty.
I didn't understand where theme is. I didn't listen to the radio because I know English too bad to understand it so quickly. I also avoided airflows because they look like they are going to move you down...
Thanks for the feedback.
Theme is indeed a bit too subtle. It is explained in the outro, but sadly we have a bug introduced in the last minutes, which results in not playing the outro. The theme is applied in the sense of "you bring something with you that seems less (plant), but is in a lot more need than we think (at least on a deserted earth).
You are pointing out some things that we overlooked. Subtitles have to be considered and also different colors on winds would have been helpful to indicate if the boost you or drag you down.
I was a little startled when the game forced me into the complex manual control right after the intro. I wasn't ready and I haven't read anything instead of the intro.
I also didn't know my goal was to keep going up.
However, this game is pretty beautiful. My second attempt in this game went finely.
Thanks for the feedback and the comment. Really appreciate it.
FYI: this is our first gamejam and our first released game=> therefore you are the first person ever to comment on a game from us :).