Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Catnip Cartel

14
Posts
A member registered Jul 29, 2017 · View creator page →

Creator of

Recent community posts

This game was charming! A fun little piece, where it felt like the choices you made mattered. Learning about being able to still move in the air was a cool moment. Good stuff!

It was surprising how much you were able to fit into this game in just a week! I got through to the third minigame, but stopped once I reached the platform that I had to (I think) go way back to get the boxes. The sound was pretty good overall, although I would take out that loud beep after the first game. Great for theme!

This game is definitely beautiful. The opening cutscene was pretty cool! The art is great, and the graphics are great. The gameplay itself is a little lacking considering it's just jumping puzzles, and the far away respawn made this frustrating at times. After dying on the mushroom level many times, I decided to stop. I think the game could benefit from a shorter level structure with checkpoints, so you don't find yourself going over the same obstacles so many times. Also- that first credits pop-up was excellent.

I had issues here too. The first yellow ball became a chore to get. Overall the level was fun though.

I LOVE this game. It fits perfectly into the theme (in a new and interesting way, I might add). The graphics were nice, the sound was excellent. The story was really cool, and the endings were great. The mechanics were refreshing. I have very little bad I could say about this game. I would be interested to see how the game plays with the character moving faster (and the levels balanced to fit the change, of course). Great job.

Yeah, there is an issue with some resolutions. If you're playing on 1920x1080 or bigger, it should work. Smaller than that and you'll have problems unfortunately. It was a problem I found literally minutes before the jam ended! 

This game was honestly really fun, definitely the best one out of the handful I played so far. Really good use of classic platformer mechanics. The art is fantastic. The music is great too, did you really make all that in this week? I will say the most frustrating part was forgetting I could dash while trying to pass the first set of rabbits. Once I figured that out, it wasn't too bad. The signs didn't work for me at all, pressing space did nothing, which is a shame because I'd love to see what they said. The moving platformers were a bit glitchy with sticking you to them they way they did. Overall tons of fun.

All around fun to play! Certain levels were very difficult, almost to the point of being outside of a reasonable difficulty curve. But other than that, it was awesome. Good graphics, good sounds, clever tutorial. Good stuff.

At certain points the a text box wouldn't go away. And then later when more text boxes came up, they overlapped the ones that were there already.

Love the graphics. The concept was also really fun. I will say there were some glitches (not the intentional ones) that caused some text boxes to overlap or hang around longer than intended. It was a bit frustrating that I couldn't use a keyboard button to hit next on the text boxes (eventually I found that ctrl worked?). Anyway, super cute!