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A jam submission

The CavernView game page

Plato, the dude was full of crap
Submitted by Groovy Grooves Games, badadoodle, Papi Socrates — 2 days, 2 hours before the deadline
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The Cavern's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#154.0324.032
Graphics#214.2584.258
Overall#553.5593.559
Game Design#923.5483.548
Fun#1653.2903.290
Innovation#2193.0003.000
Theme#2383.2263.226

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

wow, super beautiful game. Only the sprinting mechanic didn't activate when standing still.

Submitted

The leaps of faith can be a problem, and the level design is quite repetitive, but the art and music is pretty great. Movement is also quite good but I would've liked the ability to play with arrow keys. Good job!

Developer(+1)

You're totally right, we usually try to add as many controls as possible like jump with "W" and "Spacebar" but we totally forgot about the arrow keys this time, if we update the game we'll add arrow movement. Thanks!

Submitted

Very good concept. I really liked it. Played and rated!

Don't forget to rate my game please: https://itch.io/jam/cgj/rate/476599

Submitted

Rated - Really neat game!  I like the lying game icon, 3d but not 3d haha.  This light is awesome in this and the music is pro!  Definitely work on this after the jam and polish/tweak some things.  Great job! Please try my entry when you can~ good day!

Developer

Thanks for your nice words! We're kinda burned out with platformers at the moment but we have another projects on the works, so keep an eye out. And yeah, we'll check your game!

Submitted

It's really cool how you take the same level and make it more and more difficult over time by adding new enemies. However, the level is a bit long and there is some nasty enemy placement; making it a bit frustrating to retry a bunch of times.

Developer

You're absolutely right. Also the camera should probably not be so close, so that you can see where all the enemies and traps are. Overall a lot of things should and will be improved!

Submitted

Very interesting idea! I have to say the game was lying from the start. I really thought I'd be seeing some 3D graphics haha

Developer(+1)

That was the idea! We also tried to put very nice 2d graphics so that the player would feel lied but not disappointed. 

Submitted

Well, I can guarantee that I wasn't disappointed! Just kinda confused :P


Also, the first transition (when you first reach the bonfire) was really well made! It really got me thinking I reached the end of the game

Submitted

Really great game, the sound was really good, i like the movement and the art was on point.

Developer

Thank you!! We put a lot of effort into de art and the music. The gameplay could and WILL be better, tho.

Submitted

Good game. I like it. :)

The start cutscene is realy good.

Developer

Thank you!

Submitted

Very good game. I played for a while, quite challenging but very engaging. If you would ask me for suggestions maybe Id say that would be nice to be able to check somehow so I did not have to take a leap of faith right into the mean mushroom  head in the area right before the fire :D, other than that I loved pretty much everything about it. Good job and I loved the contrast of the intro and the actual game. Very different but both very cool. 

Developer

Thank you so much! Yeah, you're absolutely right. We've talked about it and we'll deffinitely make the camera show more of the map for our next games. The one in here was kind of bad, specially considering you could jump and get killed by a mosquito while falling, without being able to know whether it would hit you or not. Same with spikes. Thanks for the feedback!

Submitted

I love the combination of 2D and 3D graphics. I feel like it should have some kind of mining mechanic.

Developer

That would've probably been cool. I did the 2d art and a friend did the 3d. I think its a very nice combination, tho there are some mixed opinions about that. Other people think we should've sticked to one of the two. Thanks for commenting!

Submitted

I really like the graphics of the game

Developer

Thank you! We put a lot of effort into both the graphics and the music!

Developer

IF YOU USE MAC, YOU CAN DOWNLOAD THE GAME HERE:

https://mega.nz/#!svh13YIS!89-_I2VKyvL7cIzBNzyWTpMTWZLF932OUjt2l2ZrxEY

It's exactly the same version. We are sorry we forgot to include the mac version in the main page!

Submitted

Very well made! I especially love the artstyle!

Developer(+1)

Thank you!!

Submitted

There is no download that works on mac even though it says that there is, have I done something wrong?

Developer

Honestly I don't know. When you build the game on Unity, it says "PC, Mac & Linux Standalone". I guess it should work fine for mac? I don't have a mac so can't really check if it works. If you know where the issue could be let me know and i'll fix it for you!

Developer

Hello! We fixed the issue. Here is the mac version for you

https://mega.nz/#!svh13YIS!89-_I2VKyvL7cIzBNzyWTpMTWZLF932OUjt2l2ZrxEY

please try and rate our game! Thank you.

Submitted

thanks, will check it out tomorrow!

Submitted

This game has fluid game play and beautiful design. I LOVE IT!!!

Submitted

The graphics and soundtrack are impressively done and the controls are nice and intuitive. I got through to the credits a few times.

I really liked the stylized low-poly in the opening.

Submitted

The game have a beautiful graphics and the music is pretty good. But i'm stuck on mushroom stage, every time i die for that mushroom on the cave >:c and the camera can maybe little confuse, i took a pain head with that camera. But the game is really nice ;) good job

Developer

Thank you so much for commenting!! you just have to jump without sprinting and you'll pass the mushroom. Have a great week!

Submitted

This game was soo tranquil, yet unnerving; i was constantly on edge at every turn. The music helped create a great atmosphere. The mix of low-poly and 8-bit styles was confusing :P Also the I spent too long on the mushroom level, maybe adjust the difficulty given its only the third level. Overall: good game

Developer

That means a lot to our friend who did the music! He had to learn how to do soundtracks from the start. He didn't know a thing. I'm sure he'll be happy to hear that. Thank you!

Viewing comments 26 to 7 of 26 · Next page · Last page