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Foxso Funso

3
Posts
A member registered Sep 29, 2022

Recent community posts

(3 edits)

The AI has a nasty habit of attacking you're big pieces with its king and dying as long as long as that big piece has been weakened a little bit.  Either make the king better at attacking or change the AI.


I also found that a great strategy for beginners is to seize as much ground as possible in the beginning by trying to move the front pawns up by two spaces with the main focus being either the white color tiles or the black colored tiles.  Leave the backline alone until an item can be grabbed. Almost always attack their pawn with your pawn even if their pawn is defended as they'll likely lose against your now big piece if they attack it in retaliation, The first to be able to mess around with a big piece has an unrecoverably high advantage.  This is because their onslaught against undefended pawns will never truly backfire as no mechanic allows pieces surviving an attack piece to upgrade.


In my opinion, their enough risk in attacking. all the good strategies in the game will involve stalling in the beginning and playing like a maniac in the end. They're will be a greater number of relevant playstyles if you make attacking more dangerous.

I found a cheesy method that works most of the time. Don't move away from the throne. Spam the magic circle when he is outside of melee range.  Use a mace attack when the magic circle prevents him from safely getting away. This works because even though he could avoid the mace by groveling at your feet, he will never actively try to do that while you are at your throne. This means he will get hit by the magic circle or the mace depending on how fast he reacts. The reason it doesn't always work is that sometimes he'll move in such ways that the magic circle is created too close to you to allow him to consider closing the distance for a sword swing.


This is rather ironic because he talks about the glory of change and lost because he is too attached the the idea of slaying you with his sword.

I'm glad the bug that allows a dozen girls to get trapped in one room has been fixed but the bug in question still effects me. I have a dozen girls stuck on one floor and the even tho the game puts a girl that fails to save them a floor down all the girls on the floor in question stays puts. This means I'm soft locked out of going past said floor due to the dozen gaurds.