I'm glad to hear the process went smoothly! Thanks for the feedback ^^
Foxy Of Jungle
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A member registered Jul 01, 2018 · View creator page →
Creator of
🔥 The most powerful 2D lighting system available. [GameMaker]
🔥 Must-needed for resource-intensive & Mobile games! - Consoles support!
Lemmings, but with made with only 1 object
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Jogo educativo que mostra a importância da reciclagem e preservação do ambiente.
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Recent community posts
Crystal - 2D Lighting Engine comments · Replied to conceptAlpha in Crystal - 2D Lighting Engine comments
Crystal - 2D Lighting Engine comments · Replied to conceptAlpha in Crystal - 2D Lighting Engine comments
Crystal - 2D Lighting Engine comments · Replied to constlet in Crystal - 2D Lighting Engine comments
Crystal - 2D Lighting Engine comments · Replied to dreamsknight in Crystal - 2D Lighting Engine comments
You have some options:
- Having a Crystal_Renderer for each surface (which is not ideal);
- Add a Direct Light to each layer you want to illuminate;
- Use a Crystal_MaterialLayer, which allows you to render the layers in range in some pass, at different depths.
Crystal - 2D Lighting Engine comments · Replied to dreamsknight in Crystal - 2D Lighting Engine comments
Yes! It is entirely possible to use Crystal for your game. You can illuminate the layer using a Direct Light and a different litType. Thanks ^^
Crystal - 2D Lighting Engine comments · Replied to ThatFirey in Crystal - 2D Lighting Engine comments
Crystal - 2D Lighting Engine comments · Replied to conceptAlpha in Crystal - 2D Lighting Engine comments
Crystal - 2D Lighting Engine comments · Replied to codelazy in Crystal - 2D Lighting Engine comments
itch.io Community » General » Release Announcements · Created a new topic Crystal - 2D Lighting Engine 🔥 featuring Disney's PBR + SSR!
Crystal Lighting Engine v1.0 is now available!
I'm very happy to announce that after so many months of hard work, listening to feedback, soooo many tests and a lot of dedication, the wait is finally over. Crystal Lighting Engine is finally available! With a demo and documentation to enjoy before getting it.
There are endless possibilities. It's truly a game changer for game creators with GameMaker! :D
Get it on Itch.io:
https://foxyofjungle.itch.io/crystal-2d-lighting-engine
Crystal - 2D Lighting Engine comments · Replied to Dad Made in Crystal - 2D Lighting Engine comments
Crystal - 2D Lighting Engine comments · Replied to LUCIDO Cancels Everything in Crystal - 2D Lighting Engine comments
Crystal - 2D Lighting Engine comments · Replied to Nosferatube in Crystal - 2D Lighting Engine comments
2D Water Reflections [Top Down + Platformer] comments · Replied to Nosferatube in 2D Water Reflections [Top Down + Platformer] comments
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Oak Woods — Environment Asset 🍂 comments · Replied to brullov in Oak Woods — Environment Asset 🍂 comments
Oak Woods — Environment Asset 🍂 comments · Replied to brullov in Oak Woods — Environment Asset 🍂 comments
Hi shamanforest, the effect in question is called Depth of Field, it is a little more complex than normal blur. This library does not offer this feature, but Post-Processing FX has exactly this effect: