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Fractured_Fantasy

16
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A member registered Jan 24, 2021 · View creator page →

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A patch is available to enable keyboard controls and will be uploaded post megajam results.

This was good. Visuals were unique. The one puzzle with the moving platform was a good touch. I also liked the "god ray" effect on the cube to highlight it as a point of interest. I'd use that some more as a soft signal to the player of next steps. Fun & thanks for sharing. 

Ha, good take on the game concept. Made me chuckle.

Enjoyed that game! AC air was a nice surprise on level one. Good voice acting too. 

I had fun playing this. My favorite was the AC surprise :). Also not sure if I was supposed to, but I was able to double jump with the bike, so it helped me pass the final jump!

Nice puzzle concept. Had fun with this.

This is a cool concept. I liked that the world is flipped and the idea of unlocking something above or below affects the alternate side of things. Thanks for submitting!

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Great concept and visuals. I had a little trouble with the pounce/demon side of things and getting it to work the way I expected it to. Thanks for sharing and submitting ;)

My favorite part was you allowing the character to wade through the grass. Really cool way to ensure the scene was immersive, and we could still track the character ;) 

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Fixed a minor bug my kid found. Forgot an IF branch where you can essentially skip one of the puzzles without it ;)

Forgot to mention the main character (boy) was created using metahuman creator. I used the epic kid as a reference and actually stole both his hair and eyebrows as I needed hair cards instead of grooms!

Hey, I played the game. The game was straight forward and the controls were obvious. I really like the mouse control over the turret. The upgrades were also a nice touch. I likely would have kept playing if the control (driving) of the tank felt a little more precise, I found it difficult to maneuver. A good feature to add could be a "compass/map" upgrade to purchase. Thanks for submitting and sharing!

"You retrieved the eye", cool idea in relation to the theme. Enjoyed this.

Neat idea. I struggled with the feel of the controls. Character felt floaty, felt like the challenge for me was getting the character to do what I wanted so I quit pretty quick.

Love the graphics. I don't have Unity so tried the other version, it was essentially unplayable. Would love to see these characters in a game where the controls felt better.

Me and the kids played yesterday: https://m.youtube.com/watch?v=aaPDzLydXcw