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fractyll

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A member registered 87 days ago · View creator page →

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I'm glad to hear you liked it! I'm planning to continue working on it since it's definitely one of my favorite projects. Thank you for the wonderful feedback, and happy coding!

For me the first 2 days went well. As the deadline came closer, i started to stress more and more because of the features I still wanted to add. I didn't quite get all of them into my game, and the game does lack the theme more than it should. I'm happy with what i created in those 72 hours, and I'm excited to see who (based on the ratings) executed it best.

Let's discuss about how it went for others

(1 edit)

I was stressing to add it, didn't have enough time. Thats why i uploaded it 11 seconds before the deadline.
Edit: Great game btw

Thanks for the great feedback! I love your games style btw. Keep up the good work.

https://itch.io/jam/speedjam6/rate/3008632 Hope you have fun, even if its really incomplete

It's currently my favourite game of what i have seen. I love the artstyle. I didn't quite understand what to do at first, so maybe a little intro would have been good. But overall a really cool game, and i'm hooked to see more updates.

Great puzzle game

Very creative but very frustrating at the same time

I didn't have time for all the promised features. I'm planning on updating the game further

I really like the game and all, but I don't see how it fits to the theme Scavenger.

Cool, godot is definitely a good option. Good luck on your game, and play fair, don’t do anything before it started.

You’ll see after the gamejam lol. Good luck btw

My art is diabolical. That's what makes indie game jams fun innit?

Well, I don't think you can just work on your game before the jam itself. Btw, scratch isn't a standalone engine, and there's no way of uploading your game to itch.io . Great motivation to start working in engines like Unity! Give it a try, that's what game jams are for aren't they.