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Hyena Harvestor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #2 | 4.333 | 4.333 |
Overall | #5 | 3.722 | 3.722 |
Theme | #8 | 3.722 | 3.722 |
Gameplay | #9 | 3.611 | 3.611 |
Sound | #11 | 3.222 | 3.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Finally managed to run it on wine (had to reinstall everything). This is cool. Nice graphics and smooth mechanics. The controls were a bit janky on wine (might not be a problem on windows) but the upgrade mechanic kept me playing. Good job!
Thanks a lot! It means a lot to us :D
The art is so good!
Amazing job, had fun trying out all the upgrades.
When i started game from main menu i was pressing W key and when i spawned timer was glitched out. So good luck to beat that time^_^. Also gameplay is fire but sorry for ruining leaderBoard
Omg no way so fast LOL
I'm glad u liked the game tho!!! Thanks for playing <3
:D Players are here to find the glitch and use them.
Well done for the glitch lmao!!!! Would you be sad if i'd were to remove your time for the leaderboard hhahaha ?
Of course I'll be sad if you remove me from the board, I want everyone to see my greatnessThe graphics! How cute! And how dare you hide such a great soundtrack in the How to Play menu.
I had some small gameplay issues (but I'm playing on Linux so I'll ignore them).
It's quite a bit more complex than it initially appears to be.
glad u enjoyed. Finnaly someone noticed music bruh
Thank you!! I'm glad u like the graphics haha, and yess our sound guy was so good!! Thanks for playing :)
I love the art and the game itself looks super professional. The carrion system and level architecture in your game is very reminiscent of Neon White, which if you haven't heard of I highly recommend checking out. That said while your game is good, I personally felt a little overwhelmed playing it the first time with all the systems and enemies packed close together. Neon White lets you cycle between the cards (in your case carrion) to change the active ability, so it doesn't need a different button (or combo e.g. shift + space) for each ability, and enemies are generally placed farther apart which are two things your game could benefit from too.
Man it's a really interesting recommendation. I just watch a gameplay video of it. We are going to dl and try it out. Thanks!!
Yeah we were more inspired by doom than neon white :D Reap & Tear you know the drill :p
But yeah I feel you, those are a load of mecanics right at the start. Like there should be a level to introduce a new mecanic at a time. You have good ideas. :)
I really like the different abilities that are available to you and I also like the plot. I do think the cheetah leg is a little too fast, especially since it doesn't seem like there's any or enough cyote time, but the other upgrades felt good to use. Overall pretty good!
Thanks a lot. We put coyote time but yes it might be too short. We didn't take enough time to balance also.
Yeah, that's the issue with the amount of abilities, the balancing is hard. Thanks to all those comments, we'll improve a lot :) Thank you for playing
Nice game. I really like the options you give the player and the artwork
Thanks! it was important for us to let the player find is own best strateg
Yeah we wanted to give as much freedom as possible to the player.
It's currently my favourite game of what i have seen. I love the artstyle. I didn't quite understand what to do at first, so maybe a little intro would have been good. But overall a really cool game, and i'm hooked to see more updates.
You are right we need to work and make the goal more clear. Thanks for your feedback!
Thanks a lot !!!!! Yeah we had a short conversation about your comment. Thanks a lot next jam it's going to be one of our target :D
Amazing graphics and excelent gameplay and flow!
Thanks a lot we love your game too
I LOVE the graphic, this game is spectacular
Thx a lot :D
I do like the idea, though it may have been a little too ambitious for a 3-day project. I found the hitboxes could be a little more lenient (I’d find myself punching an enemy, but the hits didn’t connect, and I couldn’t hit anything with the hedgehog grenade), and the cheetah leg just made it difficult not to fall off the platform, but I guess that’s just the consequence of the short development time.
I really do like the aesthetics, though.
Thx man, yeah its a jam game hehe, the jank is part of the experience.
Yeah you have to know the jumps by heart with the cheeta legs they are a bit crazy :p
Nothing is too ambitious :D but yes the game need polish that's true! We are going to clean it a bit after the jam.
The art is so cute!!!!!!!
Thanks a lot !!
Our artist was awesome, she did a great job I agree with you :D
Wow, I love the art its so cute!!!!
Yeah our artist was great :D Thanks a lot
Love the idea and the aesthetic, with a bit more polish this game would be incredible!
Yeah, i'm convinced it could be a great full release :p
Amazing Art! The animals are super cute and the rhino charging was honestly a jump scare haha.
rhino is a jumpscare, absolutely agree
He looks like a crack head coming to mug you hahahahahaha