This educational game is a great concept! It's all about matching each method up with the person whose specific needs they meet the best, so modeling it as match-making is perfect. This is wonderful for making each method seem memorable. Giving each one a silly personality quirk was a fun touch. Having each method focus on their best features instead of criticizing other methods is great for keeping a good attitude about protection in general. I also appreciate that your cover image is a well-chosen stock photo instead of a machine generated image. I'm very interested in the cause of education about safer sex, so sometime I would like to run this game with a group. This game is great already, and I look forward to seeing it get developed further with some of the intriguing ideas you gave at the end of your document.
Orion Scribner
Creator of
Recent community posts
This game is an interesting concept, but I'm sad to see that your cover art was generated by Midjourney AI. GenAI images come from other people's artwork that were used without those artists' permission. GenAI also has a high carbon cost and a harmful impact on the environment, which was a sadly ironic choice for this game in particular. This is why it's bad to give young students the impression that GenAI is okay. If this had a drawing on the cover by a real person, even or especially a drawing by a child, then that would have sent a message that was better for young students and for this game about ethics and nature.
Thank you for writing this zine. It is similar to feelings that I have had when learning about history. Would you consider adding a PDF of your zine as well so that readers can download a copy of it to keep? As an internet archivist and historian, I've been saving zines to a private folder so that they will not become another part of queer voices lost to time. There are so many writings from years past that I wish had been saved, and I don't want that to happen so much anymore if I can do anything about it.
This game is a wonderful concept and I enjoyed it. However, when I played it, the ending somehow got soft locked. It gave me a message saying that I've finished all the tasks and I'm ready to click on the final part, but when I do, that part says I still have some tasks to finish. I'm guessing that I must have triggered some events in a different order than was planned for. I also had trouble with text failing to scroll, so I had to zoom out further and further to allow the text to not be cut off the bottom of the screen, and then back in again later to make it display at the correct size. That said, I loved how the game used different apps and represented digital archives as a kind of supernatural travel through space and time. That happens to be dear to my heart as an archivist and internet historian. I found this game's story and how it was expressed to be very moving.
Thank you for putting this resource together. I have been showing it to others when the topic comes up. It's been very effective at getting them to see your point about why this is important. I agree that generated content is a much too serious consent and privacy problem to be for fun or laughs. Your resource is also part of why I've become committed to marking that my creations are hand-made, and encouraging my friends to do so too.
Also, claiming access to the "don't buy this" free download was the most unnerving download in my life, lol! That night, I woke up in a cold sweat and had to double check that I hadn't accidentally bought it somehow! lol