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fraserisalive

9
Posts
3
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A member registered Aug 03, 2021 · View creator page →

Creator of

Recent community posts

No, everything worked fine, it's just the fact that the controls change every few seconds that threw me off

The game looks very nice so that's a plus. I didn't really understand how to play at the beginning so it kinda put me off at the start but after I figured it out it was fun

It's an interesting concept, I found myself mashing my whole keyboard with my arm to hit the buttons in the quick-time events :)

The game is very polished, incredible graphics and audio for such a short timeframe. It was pretty frustrating to play however and I didn't end up getting very far.

This was very all-round solid. Nice graphics and audio, the puzzles were creative, and it managed to break away from the classic tile-based puzzle game. I don't really see how it fits the theme, but that's just one category and overall I liked it a lot.

I'm seeing a lot of games about setting things on fire and unfortunately your game kind of fell into the same trap. However, the art and audio are very impressive, and I'm a bit ashamed to admit that it was very fun to set helpless ducks on fire :)

This was a very good idea, the fire spread mechanic is fun. I think the execution left something to be desired, as well as the graphics and audio. I can see how painful the fire spread mechanic must have been to set up though, and applaud you for getting it done within the time limit

I like it quite a bit, you really hit the nail on the head in terms of the theme. The graphics and audio are solid, however I couldn't progress past the first level after I ran out of things to destroy.

Unfortunately the movement and combat controls were so buggy I was unable to really get my teeth into the game. The graphics and sound are nice though