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Fredswar1

5
Posts
A member registered May 13, 2018

Recent community posts

I believe you gotta  destroy it's surrounding stones / storm arms or whatever .  Destroy both then the  orb will drop.

Also how long does it take just to get a reply?

A list of stuff I'd like to see in the game in the near future in order of precedence . 


  1. Ammo and Resource Drop Offs (periodically generatates ammo and resource for the player)
  2. Secret Missions...  These are various missions hidden throughout the map in plain sight.  A player activates the mission by pressing the activate button when at location of the secret mission. (For example, a house with a different color variation compared to other houses could host a secret mission.  A Player would walk up to the house and press the square or x button)
  3. Night time/Weather effects.  This would make the environment/game feel more alive. 
  4. Base Menu and Overhead Build View. 
  5. Cheat Menu.  (Instead of Typing in a cheat code, you unlock cheat codes that can be accessed at any time from this menu)
  6. Survivor Skins (Great way to support game perahps?)
  7. Vehicle Mod and Paint Garage
  8. Survivor Tasks . Tasks which allow players to unlock more favors and abilities for their survivors. 
  9. Autosave options (i.e. save every 5,10,15, or 20 minutes)
  10. Lost and Found: Upon Death, the merchant will offer all items lost back to the player for a small fee.
  11.  Survivor Upgrade Menu: Allows players to view and/or upgrade their survivors (weapons, accurarcy, rate of fire, health, ect)
  12.  Main Upgrade Menu (Menu containing sub-menus for all upgrades of the game)
  13.  More Orbs or harder orbs:  Obtaining orbs should not be this easy. A player will need to complete multiple objectives before he/she will be able to even launch the boss fight for an orb. Ex: Make it to herd/hoarde 20, have at least 5 survivors, and a level 2 base to be able to go and retrieve their second orb. Also, revealing the orb locations is pretty lame.  It takes away from the overall surprise and sense of accomplishment a player would get if the location of the orb was unknown until seen.
(1 edit)

For the PS4 (Playstation 4) version of the game

Hello!!! I just bought the game today and I'm already running into issues which make it very hard, if not impossible to play at times.  These problems mainly occur when I'm playing with other players locally, however there are some single player problems as well.

  1.  When playing locally with other players,  it's possible for the other players to spawn multiple times somehow when outside at the base.  This leads to confusion since these other spawns do not disappear and can be controlled as well.  When numerous spawns are on play, it can cause huge lag. 
  2. Apparently when 1P (Player One) pauses the game when playing with other players locally, one of the other players has control of the menu.  This is very frustrating, as I want to be able to control the menu when I press the pause button.  This only seems to happen when I'm outside/not in a dungeon.  
  3. It appears as if the aforementioned problems happen when the *displayed controls* for local players change from the remote controls to the keyboard controls (hope that helps).  Besides some confusion, this really doesn't do much. 
  4. When a local player joins/spawns, his/her character display won't show up like it does for P1. 
  5. When moving between dungeon rooms, a local player will be left behind when P1 moves to a new dungeon room.  This can rather annoying since you have to clear out any enemies in the room before you can then go back to the room which the local players were stuck in.  A temporary fix for this is to have all local players move into the room which P1 is going to go in, before P1 does.  However I do not want to have to resort to this everytime I play with other people. 
  6. When a local player moves towards a soup bucket and presses the "EAT" button, it can cause them to be removed from the game/despawned.
  7. (Not a bug) When a local player dies, I have to go all the way back to the spawn in order for them to be able to respawn.  Although this may not be a bug, I believe it'd be better if the player would respawn once/if the room gets cleared.  Maybe I'm sounding a little lazy but I think this is a necessity. 
  8.   Black Map/Screen of Death:  When P1 dies outside, sometimes the map becomes black. During this, most game functions become unavailable
  9. Referring to issue #2, when local players request to summon a weapon or vehicle outside, the witch always appears at the base regardless of where the player summoned the weapon or vehicle. However no vehicle or weapon gets spawned either.  This is very annoying since I want my friends to be able to equip the weapons I've purchased with actual  money. 
  10. Local players cannot get in vehicles. (How do I get survivors in my vehicle?)
  11.  Some of the dungeon rooms allow for a player to get stuck/become immobile.  This occurs when no/insufficient room is given when a player enters a dungeon room and is by an unbreakable object/structure.  They get stuck between this object and the boundary/border that is placed to prevent a player from leaving the room until all zombies are killed.  
  12. No jump button?  The lake just below the outside base often causes a player to get stuck.  It can be difficult to access the stairs for some reason, but I think a jump button would fix that. If there is one, please ignore this.
  13. Very Poor Customization: Not sure if this is a bug, but I strongly dislike the lack of customization I'm given for my base.  Games like these should have stuff like decor (decorations), unlock/upgrade menu/tree. And just a better UI in general.  I'm also wondering how I can change the weapons for my towers? I've purchased an AK-47 and I'd love to be able to equip them with it.  Also placing stuff normally grown in bunches, like Corn and trees, one at a time gets very repetitive and annoying.  Give us the option to place em 5x5 or 10x10.  Once again, I know those probably aren't bugs, but I still feel like that stuff is "bugging" me.
  14. Music?  Seems like after 30-40 secs the music went silent. 
  15. Sometimes I'm unable to edit/upgrade my base.

That's it for now. I know this is just an indie title, but seeing as how it was good enough to be put on PSN, I do have some expectations.   I've spent money on the game and have bought a variety of items.  I want to see how far the game I've supported goes. I think it's pretty alright, just need a plenty of screws to be-tightened before it's outta sight.