Haha, I won't apologize for making too many hunks! I actually just made a new guy who'll be relevant in Matt's story, and he turned out super hot. I just can't help myself 😅
FreshmenVN
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Oh, I understand now. No, they won't have a romance plot since they're just supporting cast members. There will be ways to hook up with them, though. Right now I'm imagining them in group scenarios like a threesome, but maybe there will be one-on-one hookups, too. I haven't planned that out yet.
Outside of the game story, Parker also has his upcoming Grind'm scenario, and I'm pretty confident Blaze will win one of the votes, too, since he keeps ending up at the top of the polls.
Nothing to be sorry for, I appreciate the hype and am always happy to answer questions! 🙂
1. You can't hook up with Tomas yet, but you can start moving things in that direction in this new update.
2. I'm not sure what you mean by this question, unfortunately.
3. Yes, more Grind'm scenarios are on the way! I'm working on the second one now, actually, which features NC17's twin, Trevor. I spent the past few days creating images for his profile and wrote the intro/foreplay section, and I think it's turning out great.
The third Grind'm guy will be Parker, the theatrical guy in the hat at the frat party. That scenario will be released a few updates from now. I don't know who will get a scenario beyond that since the guys are chosen by vote on Patreon, and I haven't done the fourth vote yet.
It is! You earn an extra love point from him if you try to kiss instead of just saying goodbye. But points are less important than reaching milestone events—getting walked home is an event that automatically assigns you a "mutual romantic attraction" status no matter what the points are. If a milestone isn't reached, the attraction status is based on certain point thresholds that are very easy to exceed this early in the game.
For Asher specifically, I don't really hide when he's not feeling a choice you made. I'll write a relationship guide eventually, but for him the main thing to keep in mind is he isn't interested in fame and likes when someone takes a personal interest in him versus a blatantly sexual interest. A kiss after a walk home is chaste enough to not count as blatantly sexual 🙂
A lot of interesting thoughts! You seem to be confusing Evan (short curly haired guy) with Owen (buff redhead) though.
The way that convo with Owen is written does let you decide how you feel about your experiences with Owen and Julian separately. I'll take another look at how it's presented to see if there's a way to make it clearer that's what's happening.
Not in this update, but there will be in the future for sure. I have a big planning document for hookups, and one part of that is a matrix of which guys have enough of a connection to be involved in a threesome.
That's just for sex, though, there won't be any throuples or anything. I'm not opposed to it, it's just the level of complexity to make it happen would be too much to handle in an already complex game.
I don't plan to make it super hard to romance someone, you just need to invest a little time in them by hanging out and making choices that endear you to them. Some do have certain prerequisites before it'll become an option. For instance, Alex has a specific thing you must do before he'll be open to more than just sex, but it's very easy and can be done the first time you meet him.
Easiest to romance, probably Matt even though it's a slow burn to get there. Most difficult, maybe Asher, Dominic, or Griffin.
That isn't in the free version of the game yet, but the update I'm close to releasing has some good Will stuff waiting for you. He has the most CGs of any character in the update, in fact.
I will say it's not a sex scene, I don't want to be misleading, but as far as "teases" go, it gets pretty explicit. It actually ended up with a lot more hands-on nakedness than I originally planned...
Early access for the next story update should be sometime this upcoming week barring anything unexpected preventing that. I'm aiming for Monday, but it will likely be later than that based on what I have left to do. I've pretty much taped my eyes open and am more caffeine than man at this point since I really want it done!
Hey there. I'm in the final stretch of finishing the new update. It'll be a year since the last release in a week, so I'm working very hard to get it done by then. As for why it took a whole year, I'll have some sort of postmortem post on here to discuss all that went into it, the challenges I faced, the solutions I came up with, and how I have planned out future updates with all this new knowledge in mind.
Huh, that's very strange. I went through the code and what it's saying is causing this error does not exist in it. Based on the screenshot size, it seems like you may be trying to play this on an Android device? If so, this game doesn't have an Android version, so that would be the problem. It's only supported on PC and Mac. If you are using the PC/Mac version and it's giving you this error, please let me know.
I definitely have an overarching plan for the whole game, but I only get down to planning the specifics once I reach the part of the game I'm currently working on. I used to only write with everything planned out beat by beat, but I've since developed a hybrid style between that and just writing freeform. I'll often come up with details or ideas while I'm writing certain scenes that'll reshape some of what I have planned, so I like being flexible.
But that doesn't mean I don't know how to take the steps to bring the the stories from beginning to end. I've been writing professionally for many years, so I have a lot of experience with that. What is new to this project is basically writing alternate realities alongside each other, which has been the real challenge.
My biggest frustration is I can't write, make art, and code fast enough to get to all the scenes I really want everyone to see as quickly as I want. But as I've worked on this next update, I've been spending a lot of time adjusting my workflow to make future updates easier for me to create and faster to produce.
I was gonna write a post on here about that, actually, but I couldn't tell if anyone was all that interested, and it would also take time away from what I need to work on to complete the update, so I set that aside. But I may write that at some point as a sort of condensed version of all the posts I write on Patreon about the process and how I've adjusted it over time.
The next update is a transition from what was already played to a new day, and since Connor has class to get to, he doesn't have time for a full hookup. But the update has lots and lots of really hot encounters that sets up the next round of full hookups and other sexual situations.
The update after this one will be the Grind'm hookup with Trevor, which of course has lots of sex. The update after that will primarily focus on Matt & Evan, with some Leo as well. It will definitely involve some sex, including the first time penetration becomes an option. I actually already wrote those scenes, and I think fans of those characters will really enjoy them.
There's not a ton of Leo content in the next update because I wanted to give more screen time and CGs to characters who didn't get a hookup scene. But I did make some updates to his art since I upgraded his character model, so there's that to look forward to. Here's one for you:
When I write each storyline, I treat the character being focused on as if they're Connor's co-lead to make sure they get the attention they deserve. Their storylines all differ, so some will weave into the game at different times and in different ways, but I do think I pay the same amount of attention to each of the romance guys.
That's one of the reasons the upcoming update has taken so long. All the storylines converge at one point, and since they can vary so much based on choices, it involves a lot of writing and some complicated coding. But I think it's been worth the effort for the reactivity.
Yeah that's pretty strange. Probably a remnant of the old way I coded Connor's expression changes. I have an entirely new way that's more streamlined and avoids this issue, so I'll be going back and fixing it in the older content sometime soon. I made a small edit to that part in the update I'm finishing now which should fix it in the meantime.
I haven't had a chance to write an official one yet, but there is an unofficial one here:
https://docs.google.com/spreadsheets/d/1o6VFK12N3ZITRa6Ln3ZJA0IBT5E6vHG2QCVBebPK...
There's also the fan wiki:
https://freshmenvn.fandom.com/wiki/Freshmen:_Physical_Education_Wiki
If there are any specific scenes/CGs you can't find after checking those, you can let me know which ones and I can give you steps to find them.