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FrogW

29
Posts
18
Following
A member registered 54 days ago

Recent community posts

Seriously, just for starters, I'm pansexual, the person's gender just doesn't matter, but that doesn't matter, the important thing is that you're being prejudiced. 

There is one thing I would never question anyone about: another person's sexuality, which is sacred. 

The moment you question another person's sexuality you demoralize them, it's one thing to question how to identify a non-existent character, it's another thing to demoralize another human being, this only denotes a lack of character. 

But at the end of the day I just don't care what you think of me, if you want to think of me as the person who hides her taste in handsome guys, go ahead. 😉

I think you misunderstood what I meant, I only identify him as “she” because he is a fictional character, his will does not exist, what exists is his creator's vision of who he is. 

like any character in a work of fiction, they can be changed at will, as they are blank pages. 

For example, Goku from Dragon Ball, everyone knows he's a man, but what stops me from drawing him as a transvestite, femboy, futanari or even a woman? 

When I said it was something personal I meant it literally, I even changed the game's script so that in my game he identifies himself as "she" I changed several dialogues I created an exclusive version just for me where Hazel identifies herself as "she". 

Now we have to separate what is fictional from the real, you are a human being and not a character created by someone, you are the one who defines your life and how you identify and not some entity from another astral plane defining your choices, you write your own story.

Firstly, the fact that I call Hazel “she” has nothing to do with the character’s orientation, but rather with my view of him as an effeminate character and that is why I refer to him as “she”, that is something specifically personal. 

Secondly, the fact that you say that the game needs more explanation is not cool, you are literally saying that (they do not have the intellectual capacity to do simple research on the topics covered in the game, so I will do what they are incapable of to do) 

Not to mention that my intention was never to divert you from your ideals, quite the opposite, I am very happy that you are transmitting your vision to the world. 

The fact that I disagree with one point or another does not make your work more or less relevant, and the fact that you question me makes me happy because it only shows how faithful you are to your cause. 

My opinion is mine and mine alone. Ultimately, it's up to you to listen, ignore, or question, as you have your own opinion on the matter. 

That's the beauty of life, everyone is different in their own way.

This ACT 3 looks like it's going to be exciting, full of great events, I'm super excited.

click to open the .exe file inside the folder, no challenge, man, I feel like an idiot explaining this.

Those two girls from the tribe made me curious.

The two beastly wheat girls won't be added to the harren, will they? They will only remain as friends of the protagonist to visit them from time to time, the girls that are really relevant are the 3 main ones who can become wives or slaves and the 4 secondary ones. Other characters added to the story were just on the sand of intimate friendship, right? 

Tatsumaki the elf version of One Punch Man and Carnage the female version of Spider-Man (I simply love the fact that these characters remind me of other works) seem like they will have a huge weight in the story, having even more characters in the protagonist's love circle will only make development even more difficult.

I loved it, the characters are very charismatic and the comedy is simply perfect, the only negative point is that it's very short, it ends up leaving you wanting more.

I think your awareness initiative is wonderful. But what I want to say is that not everything has to be taught verbally, but through actions is the interaction of the characters with society, the world and the protagonist. 

the beginning of the game is a perfect example, Hazel was afraid to tell the protagonist the truth because she feared being rejected, through the (action) of watching him the protagonist finds out more about Hazel later resulting in an (interaction) where the protagonist, could tell Hazel I would accept.

 What did the player and protagonist learn at the beginning? 

1= Hazel is not a girl, although she is strangely feminine 

2= Hazel has a preference for boys. 

3= Hazel was feminine and seductive enough to hide the fact that she was a femboy because she was afraid of being frowned upon by the protagonist, which could indicate that he was frowned upon by society and was afraid of people's prejudice or disgust (which proved not to be the case as we have a high class establishment full of femboys and Hazel has a friend and boss with different sexual orientations)

Actions also speak and we can learn a lot about someone even if they don't tell us anything about themselves, just by participating in moments of joy and sadness. 

Let's put a hypothetical situation here, Hazel suffers prejudice from a client, the protagonist will defend him personally, you have a good opportunity to bring more information about femboys from both the stupid client and Hazel herself after the client leaves, he could having an emotional conversation with the protagonist, this is a more natural way of bringing the subject to light, it will make the player more affectionate with the characters and irritated knowing that there are people like the client.

and just for the record Hazel best character S2

I love this game and I love all the characters, but something really bothers me. for example, 

every time a sexual orientation is introduced, the characters have to teach about it, almost every time the word femboy is mentioned, I get a lesson about what a femboy is and how to become a femboy. not to mention that the characters have a strange habit of constantly repeating that they are femboys, as if I didn't have the brain capacity to remember the obvious.

 the characters are wonderful, their personalities are unique, each one has their own charisma, in addition to this habit of wanting to teach what most people over 18 already know, or of incessantly repeating their sexual orientation as if they don't remember Of course, these interactions there is nothing natural.

 It's just my opinion, but I think the characters should just speak their directions and then the protagonist finds out the rest through the individual's actions, how they interact like others, seeing the protagonist learning through actions and interactions will always be better and more natural

I want to say that I loved the gardening mechanic, it's something that enriches the game and makes its world much more alive, and makes room for other future mechanics like the casino (cards, 21, slots and other games). 

These small interactions between you and the world make this entire urban and forest ecosystem even grander and greatly extend the life of the game, as there are so many more things to do. 

And just to remember, if you feel a little unwell, rest, stop for a while, just keep us updated on your well-being, and when you feel better come back refreshed, your health is above all. 

I wish you all the best.

I thought I was the only one who loved the displays of affection, no lust, just that adorable moment between the characters.

What I'm about to say seems strange, but please don't try to finish the game if your original idea didn't come to fruition, nothing makes me sadder than a rushed ending.

If you want to stop the project, then stop and spend some time without updating the game for 1 or 2 years, keep talking to the community, if the community continues to grow and support you, come back to the project reinvigorated, otherwise stop the game like this unfinished jewel that you are today, instead of destroying all your hard work with rushed development. 

Maybe over time more people will appear willing to support you.

These possibilities make me very excited, as I don't see any problems with futa content or any other content. 

I think the variety enriches the game and attracts different audiences, be it futa, trap or whatever, a living doll perhaps, feminine beauty is present regardless of whether it is a woman with a gift, 

an effeminate guy or an object that looks a woman. They all share feminine beauty and sexuality and are attractive to different people. 

but this is just my opinion.

I'm excited to see what comes next.

I love this concept of a powerful creature that doesn't understand how the world and feelings work, it's great to see the protagonist learning and experiencing the complexity of human feelings, I'm loving the affection put into the intentions between the characters, a wonderful job with this game.

not to mention that the protagonist still has a long way to go before reaching the final evolution.

Thanks for the answer, so I'll go with this version.


I find this concept of several stories in a single world extremely interesting, there is room for fascinating world-building, each protagonist with their own culture and beliefs, I'm quite Hype

what is the size of the images in the compressed version? I'm not sure whether I should download the original 12 GB version or get the compressed one. If the size of the images is too small, I will opt for the heavier version.

Speaking like that, it seems like I hate her, but what I found strange is the way her relationship with the protagonist develops, as Autumn is a more religious and somewhat innocent character, I thought the development would be more romantic, more... . 

a non-existent disease straight from the evil mind of a lovely Robor (laughs) don't question it, just believe it. 

I'm joking, now seriously, I love this game, Autumn is not a bad character, on the contrary, she is very good, not to mention that I die laughing at some situations involving her, and I think her friendship with Maria is very beautiful, but I still don't find her as captivating as the other characters. 

my opinion will probably change in the future, in the first versions of the game I didn't like Ashley today she is my second favorite character right behind Lin.

I agree with several points of your opinion, I think this comparison between Caçadora and Naho is wrong 

the hunter has suffered several defeats in the past, her spirit is destroyed, she does not fight for her own good, but for the will of others. She is not proud of her sole purpose which is to be a tyrant's weapon, she only joins the protagonist when he proves to be a good leader and kills herself when she sees him as another monstrous tyrant. 

Naho was never defeated and many tried to overthrow her and take control of the pack, she always fought for herself, she was always above everyone, the strongest warrior among all wolves, within a group that values strength above all else. . . . . . . . . . . . . . . . , her pride is monstrous, then a dragon came and she lost everything. 

The huntress has already lost everything, she has nothing left to lose by joining the Dragon, he is trying to recover some of what was taken from her by her ancestors the ancient Dragons, she sees the current Dragon as something to give purpose to her life which has always been without purpose. 

Naho had all the strength and respect of his race and lost it all overnight. The Dragon is an obstacle. The only way to recover everything you lost is to overcome this obstacle. Imagine how humiliating it would be to become the consort of the being who destroyed your life, and the pack would never accept her, she would be a submissive coward. 

As much as I like Naho, it's a difficult puzzle to convincingly cast her as a consort.

I'm sure they're worth it, the care and effort invested in this work is enormous, this game is among my top 5 favorite visual novels whenever I have time or an update is released, I'm revisiting it, I love all the main characters and seminars, but Autumn isn't , I don't know why. But I just don't care about her.

I couldn't agree with you more, the way the relationships were formed yesterday the girls are sentimentally linked to the protagonist makes it practically impossible to place this genre, not to mention that what I like most about this game is the sentimental charge that characters like Lin and Ashley carry , who are my two favorite characters, adding NTR would destroy the beauty of these relationships, it's like I said, this genre only serves to cause disgust, discomfort and anger all kinds of negative feelings, I guarantee you get excited about another guy getting your girl ...that's not healthy, go to a psychologist, please.

Me too man, but Naho has a problem he is naturally proud and dominant she is not a character that would submit to the will of another she was born to command and lead which makes it almost impossible for her to be with the protagonist willingly, I loved it that she and I would love to see her willingly join the protagonist, but I can't see a scenario that feels natural, not forced, not to mention the fact that her staying with the protagonist after torture is a little weird, I don't I believe that Naho becomes submissive, willpower Naho's determination is very strong, she faced the protagonist in x1 a dragon, and she did it without magic, without cheating, just with her own strength, she lost but even so this is an achievement that shows that her determination is monstrous , Naho would never give up, regardless of the torture and suffering, that's why I don't believe in this torture thing with her, it's humiliating to see her as a pet. Naho didn't deserve this.

Are there plans to include more content in acts 2 and 3? I realized that if you rationalize the time in the right way and there are still 3 to 5 days left to just sleep, you can get all the content and events of these acts. I would like to know if there are plans for more content in the future, for example events with existing or new characters, even new factions or races, or bringing more content about centaurs or zombies, as I think there is very little information or encounters with these races?

For me, there is only one occasion when NTR should be placed in a game: to cause disgust or anger by placing it solely as a narrative device, if that feature has no logic or connection to the story being played, e.g. . . . . . . . . . . (Disgust) a girl with only material interest in the protagonist there is no love is nothing more than a gold digger making her infertility become deplorable and disgusting with the aim of making the player as unpleasant as possible [this scenario does not fit in this game since all the characters are truly in love with the protagonist] (Anger) one of the protagonist's girls is forced into this act, without pleasure, without consent, just the purest cruelty to make the player feel more revolted and outraged by the cruelty of the human race [in this case I see that it is possible in the case of elves but there are laws that protect them so this scenario kind of becomes something very rare but what about the alley elf since she is forced to sell the body for your master wins money, in this scenario it is possible but this elf has no relationship with the protagonist so this scenario collapses again] in the end NTR in this game has a minimal application there are very few cases where it would fit, anyway I don't like NTR because it causes negative feelings and increases my hatred for the genre and if there wasn't the protagonist's revenge against the people in question, I wouldn't even touch the game with NTR involved.

I noticed that the choices are divided into 3 opinions regarding the maid's advances towards the protagonist, one is more loving and affectionate, the other is dominant and aggressive and the last is a total refusal of her advances, so my doubts arose about these choices. . . . . . . . . . . . any consequences? for example, will refusing his advances make her develop a certain hatred for the protagonist, or will being more affectionate make her develop a more loving relationship, or will being dominant make her more submissive to the protagonist? I'm curious if these choices will have any influence or consequences on the game's story?

Soon I will join Patreon to give my humble vote at least for Lenya from the secondary heroines to see if I can put her in the group of wives (laughs) and of course most importantly help a good developer with his project,

I'm loving how immersive the game is becoming, I love the interactions between the girls and the protagonist, it's between them, I hope for more interactions with the elves that we bought as dates, events where they talk and meet other characters, I love seeing two characters with different personalities Maria and Outono is a perfect example or Lin and any other character, the characters are simply wonderful it may seem strange but this game didn't captivate me specifically because of the +18 scenes but rather because of how well constructed each of their personalities is , I always start a new game from the beginning, every time a new update comes out, I'm always reading each character's dialogue with the protagonist or between them, for me that's what's most special about this game, whether it's the main characters or secondary characters, all full of charisma and individuality, I'm excited to see more of the many characters who didn't get screen time, like the elf at the fast food counter, the queen of the low elves, the elf in the alley, the one who sells himself to get money (I should say I was very sad about her situation and I loved her personality, she is also sweet and polite) among others, this game has an immersive world, a dark but at the same time captivating setting, unique and creative characters that overflow with personality and charisma and Many secondary characters that make room for exciting stories, this game is a true work of art. I'm excited to see what the future brings.

I was wondering if all girls will have a marriage path? I'm a guy who prefers romance to corruption.